danie1Lin / Distributed-Golang-Game-Server
A distributed game server made with Golang
☆175Updated 3 years ago
Alternatives and similar repositories for Distributed-Golang-Game-Server:
Users that are interested in Distributed-Golang-Game-Server are comparing it to the libraries listed below
- A multiplayer terminal shooter written with Go, gRPC, and tview☆227Updated 4 years ago
- Gowog, Golang based Web multiplayer Online Game☆123Updated 5 years ago
- Multiplayer game backend framework which is written with Golang☆67Updated 5 years ago
- golang server for unity3d (wip)☆48Updated 5 years ago
- Build your own Game-Engine based on the Entity Component System concept in Golang.☆136Updated 5 months ago
- A Go-implementation of the Entity-Component-System paradigm☆304Updated last year
- Multiplayer galactic game written in Golang☆280Updated 3 years ago
- The runtime framework for Nakama server.☆52Updated this week
- Feature packed, easy-to-use game server API for Go back-ends and Javascript clients. Tutorials and examples included!☆181Updated 10 months ago
- A leaderboard backend using redis☆50Updated last year
- Go implementation of netcode.io☆85Updated 6 years ago
- Distributed game server☆16Updated last year
- A Go-implementation of the ECS (Entity-Component-System), focus on the development of game server.☆142Updated 2 months ago
- Unity3d demo using GoWorld as game server☆31Updated 6 years ago
- triebwerk is a simple multiplayer game server written in Golang.☆87Updated 4 years ago
- Auth micro-service☆83Updated this week
- An example project on how to set up and write custom server code in Nakama server.☆122Updated last month
- Box2D.go - Go port of Box2D - a 2D Physics Engine for Games.☆300Updated 4 years ago
- Distributed Systems programming examples in the Go programming language.☆104Updated 2 years ago
- Chat service using Redis, Golang and websockets☆73Updated 2 years ago
- Simple Chat Server/Client implemented with gRPC☆163Updated 8 months ago
- Go implementation of the A* search algorithm☆603Updated 3 years ago
- Prototyping Multiplayer Networking in Unity3D☆23Updated 6 years ago
- Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.☆65Updated 7 months ago
- A sample game called Pirate Panic for Unity engine built with Nakama server.☆145Updated 2 years ago
- Golang bindings for the GameNetworkingSockets library.☆95Updated 3 years ago
- Scalable MMORPG game server based on entity control☆26Updated last year
- My implementation of Entity Component System in Go/Golang☆31Updated last year
- Firebase Cloud Messaging Library for Golang☆281Updated this week
- GoLang 2D RPG Game - hobby project☆70Updated 3 years ago