danbethell / vfxbits
Bits of code related to VFX development.
☆18Updated 11 years ago
Alternatives and similar repositories for vfxbits:
Users that are interested in vfxbits are comparing it to the libraries listed below
- A lightweight subset of the OpenEXR library.☆19Updated 10 years ago
- ☆29Updated 8 months ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆25Updated 6 months ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆33Updated last week
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆23Updated last year
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆20Updated 2 years ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆71Updated this week
- Production Shading Library☆33Updated 2 years ago
- A really small getting-started project for USD based projects☆48Updated last month
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- an "eXtra Small" Python implementation of MaterialX☆45Updated 4 years ago
- A set of Nuke plugins to read Alembic data☆37Updated 12 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- An STL file format plugin for USD☆14Updated 2 years ago
- DPA pipeline☆51Updated 7 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆68Updated 4 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆43Updated 6 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 7 years ago
- Main turret repo, links out to all other components of turret.☆47Updated 5 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆16Updated 6 months ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆110Updated 2 years ago
- Next generation data storage back-end for the widely used Alembic file format