dacap / export-aseprite-fileLinks
Little Aseprite script to export the data inside a .aseprite
☆33Updated 10 months ago
Alternatives and similar repositories for export-aseprite-file
Users that are interested in export-aseprite-file are comparing it to the libraries listed below
Sorting:
- Subpixel sampling for crisp pixel art rendering☆23Updated last year
- An advanced sprite sheet packer and sprite annotator.☆65Updated 2 months ago
- Nuclear Blaze, a 48h game for Ludum Dare 48☆122Updated 2 years ago
- Some useful scripts for Aseprite☆33Updated last year
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆91Updated 2 months ago
- 🥊 Create and edit collision box mapping for your game. This tool is focused in fighting and beat 'em up games collision mapping.☆50Updated 4 years ago
- Generate 8x8 tilesets☆49Updated 2 years ago
- Entity Component System (ECS) for PICO-8 & Picotron☆73Updated 11 months ago
- A tiny scene-entity-component library created for the PICO-8 fantasty console.☆54Updated 6 years ago
- Easy to use library for making simple 2D pixel games with blazing speed!☆27Updated 2 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆80Updated 2 weeks ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- A love2d sort-of-ecs system and some other gamey utilities to get games off the ground.☆39Updated 10 months ago
- A tool to manage sprite sheets and color palettes☆54Updated 6 years ago
- ☆91Updated 9 years ago
- A sprite editor.☆63Updated 2 years ago
- Repository of LUA scripts for Aseprite.☆78Updated 2 months ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- Reimplementation of Godot Engine's platformer demo as a C++ module☆33Updated 8 years ago
- Official mod tool for Dicey Dungeons☆53Updated last year
- ☆144Updated 5 years ago
- bfxr.net in javascript, with more things!☆143Updated 2 months ago
- A tiny 2D game engine focused on usability and simplicity.☆108Updated 3 years ago
- A collection of Lua scripts I've made to extend Aseprite☆35Updated 6 years ago
- A platformer sample written for Pico-8, includes slopes and jump buffering☆48Updated 5 years ago
- Port of Pixel Planets shaders to Defold☆38Updated 4 years ago
- Stackable Screen/State Management for the LÖVE framework.☆34Updated 7 years ago
- Tile map editor 3D with 3D terrains☆114Updated 6 months ago
- A script for aseprite that adds some additional functions to custom brushes☆46Updated 3 years ago