cwher / RL-SekiroLinks
☆12Updated 3 years ago
Alternatives and similar repositories for RL-Sekiro
Users that are interested in RL-Sekiro are comparing it to the libraries listed below
Sorting:
- Learning-based agent for Google Research Football (足球游戏智能体)☆120Updated 2 years ago
- PyTorch implementations for Offline Preference-Based RL (PbRL) algorithms☆20Updated 3 months ago
- Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体☆58Updated last year
- ☆12Updated 3 years ago
- [NeurIPS 2023 FMDM Workshop] Skill Reinforcement Learning and Planning for Open-World Long-Horizon Tasks☆187Updated last year
- Baselines for Neural MMO -- new users should treat this repo as a starter project☆47Updated 11 months ago
- ☆25Updated 3 years ago
- Emergent collective intelligence from massive-agent cooperation and competition☆27Updated 2 years ago
- RLA is a tool for managing your RL experiments automatically☆71Updated 2 years ago
- Paper Collection for Batch RL with brief introductions.☆84Updated 3 years ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆57Updated 2 years ago
- [NeurIPS 2022] 1st Place Solution for the 3rd Neural MMO Challenge☆30Updated 2 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆51Updated 10 months ago
- Implement PPO algorithm on mujoco environment,such as Ant-v2, Humanoid-v2, Hopper-v2, Halfcheeth-v2.☆53Updated 5 years ago
- Re-implementations of SOTA RL algorithms.☆134Updated last year
- ☆11Updated 3 years ago
- This is the source code of RPG (Reward-Randomized Policy Gradient)☆42Updated 2 years ago
- ☆12Updated last year
- A beginner-friendly repository on Deep Reinforcement Learning (RL), written in PyTorch.☆26Updated 3 months ago
- Code for NeurIPS2023 accepted paper: Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning.☆37Updated 5 months ago
- A set of competitive environments for Reinforcement Learning research.☆29Updated 2 years ago
- original source code of the ASE 2019 paper: Wuji: Automatic Online Combat Game Testing Using Evolutionary Deep Reinforcement Learning☆27Updated 5 years ago
- ☆48Updated 2 months ago
- Code for "On the Utility of Learning about Humans for Human-AI Coordination"☆108Updated 2 years ago
- ☆111Updated 2 years ago
- Official code for ACT: Empowering Decision Transformer with Dynamic Programming via Advantage Conditioning (AAAI'24)☆13Updated last year
- Benchmarked implementations of Offline Multi-Agent RL Algorithms based on PyMARL codebase.☆28Updated 9 months ago
- Author's PyTorch implementation of ICML'23 paper "Policy Regularization with Dataset Constraint for Offline Reinforcement Learning" for D…☆19Updated 8 months ago
- The Official Code for Offline Model-based Adaptable Policy Learning (NeurIPS'21 & TPAMI)☆25Updated last year
- Implementation of Multi-Game Decision Transformers in PyTorch☆47Updated 2 years ago