cottsay / arm_asm_emuLinks
Gameboy Emulator in ARM Assembly
☆103Updated 3 years ago
Alternatives and similar repositories for arm_asm_emu
Users that are interested in arm_asm_emu are comparing it to the libraries listed below
Sorting:
- Tiny C++ boot loader☆82Updated 2 years ago
- A custom-built CHIP-8 hand-held gaming console powered by a STM32 microcontroller.☆116Updated 2 years ago
- ☆40Updated 2 years ago
- Populous for Windows CE/Dreamcast. Special thanks to Comby Laurent and LemonHaze☆122Updated 3 years ago
- Logo language in 508 bytes (x86 boot sector)☆181Updated last year
- Game Boy hardware research☆240Updated 3 months ago
- A 23-byte “hello, world” program assembled with DEBUG.EXE in MS-DOS☆177Updated 3 years ago
- Hello, World! written in seemingly "gibberish" x86 assembly using obfuscation on the assembly and machine code -level☆42Updated 2 years ago
- Christmas tree demo on bare PC hardware (no OS), in 16-bit assembly☆121Updated 4 years ago
- A JSON parser written in 6502 assembly language.☆244Updated 4 years ago
- Pi number calculator using 8088 assembly language☆66Updated 3 years ago
- The first C compiler made to work under modern GCC☆165Updated 4 years ago
- Contents from SunOS 4.1.3 SUNSRC CD-ROM☆183Updated 4 years ago
- A rewrite of Wozmon in x86-64 for the BareMetal kernel.☆64Updated 2 months ago
- the BLAKE3 hash function implemented in 6502 assembly☆58Updated 3 years ago
- Ben Eater's 8 bit breadboard computer emulator in C++☆70Updated 4 years ago
- Playing NES ROMs with Ghidra's PCode Emulator☆102Updated 2 years ago
- The first C compiler ported to x86☆196Updated 4 years ago
- Generate a QR code from scratch with only ARM assembly.☆106Updated 4 years ago
- My investigation into mission generation in the Stealth Fighter games by Microprose.☆83Updated 11 months ago
- A ray-casting game in 512 bytes of x86 machine code☆169Updated 5 years ago
- Code for a series of tutorials on SNES development☆48Updated 3 years ago
- Another World on a chip☆291Updated 2 years ago
- Template project for developing DOS games/apps with DJGPP, including source-level remote debugging with GDB and DOSBox.☆226Updated 2 years ago
- My little WebAssembly interpreter☆75Updated this week
- A small, portable, linear probing hash map☆144Updated 8 months ago
- Web-based lunar voxel game.☆158Updated 3 years ago
- Ray Tracer in 483 bytes (x86 boot sector)☆252Updated last year
- Disassembly of the Asteroids arcade game firmware☆53Updated 5 years ago
- A bootable x86 lisp interpreter, assembler, and simple text editor that lets you run the code you type in so you can bootstrap anything☆40Updated last year