cool-xuan / x-hrnetLinks
Official code for "X-HRNet: Towards Lightweight Human Pose Estimation with Spatially Unidimensional Self-Attention"
☆12Updated 3 years ago
Alternatives and similar repositories for x-hrnet
Users that are interested in x-hrnet are comparing it to the libraries listed below
Sorting:
- [ECCV'2022 Oral] PyTorch implementation for: SimCC: a Simple Coordinate Classification Perspective for Human Pose Estimation (http://arxi…☆342Updated 3 years ago
- ☆506Updated 2 years ago
- This is an official implementation of our CVPR 2021 paper "Deep Dual Consecutive Network for Human Pose Estimation" (https://openaccess.t…☆398Updated 4 years ago
- Distribution-Aware Single-Stage Models for Multi-Person 3D Pose Estimation☆46Updated 2 years ago
- pytorch implement of google blazePose☆25Updated 3 years ago
- This repo is copied from https://github.com/leoxiaobin/deep-high-resolution-net.pytorch☆299Updated 3 years ago
- Skeleton Based Hand Gesture Recognition Using Data Level Fusion☆23Updated 8 months ago
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆316Updated 3 years ago
- A Pytorch implementation of MoveNet from Google. Include training code and pre-trained model.☆404Updated 8 months ago
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆46Updated last year
- Official implementation of CVPR 2022 paper(MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video)☆209Updated 2 years ago
- The project is an official implementation of our paper "3D Human Pose Estimation with Spatial and Temporal Transformers".☆546Updated last year
- This is an official implementation of our CVPR 2021 paper "Bottom-Up Human Pose Estimation Via Disentangled Keypoint Regression" (https:/…☆456Updated 3 years ago
- The implementation for "Extremely Lightweight Skeleton-Based Action Recognition with ShiftGCN++." (TIP 2021).☆23Updated 3 years ago
- Official repository for "GaitMixer: Skeleton-based Gait Representation Learning via Wide-spectrum Multi-axial Mixer" (ICASSP 2023)☆25Updated last year
- [CVPR 2022] MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimation☆578Updated last year
- A code support using OpenCV, Yolo, SimCC, SMPLX, Open3D, FBX-SDK, Blender and Maya.☆41Updated 11 months ago
- Official repository for "GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognition" (ICIP'21)☆107Updated 3 years ago
- [CVPR 2023] "PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation" official implementation.☆332Updated 7 months ago
- A toolbox for skeleton-based action recognition.☆1,144Updated 6 months ago
- The codes for the paper "Silhouette-based View-embeddings for Gait Recognition Under Multiple Views"☆20Updated 4 years ago
- Official implementation of the paper "MotionAGFormer: Enhancing 3D Pose Estimation with a Transformer-GCNFormer Network" (WACV 2024).☆204Updated last year
- This is the implementation of CVPR2020 paper “Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition”.☆198Updated 5 years ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆128Updated 2 years ago
- Diff3DHPE: A Diffusion Model for 3D Human Pose Estimation [R6D 2023] [Official]☆14Updated last year
- Human36M☆21Updated 5 years ago
- Spatial Temporal Transformer Network for Skeleton-Based Activity Recognition☆317Updated 2 years ago
- Multi-person Human Pose Estimation with HRNet in Pytorch☆599Updated 2 years ago
- ST-GCN-5-25☆33Updated 6 years ago
- The implementation for "Skeleton-Based Action Recognition with Shift Graph Convolutional Network" (CVPR2020 oral).☆278Updated 2 years ago