colorjs / color-spectrum
Convert set of magnitudes to a color
☆21Updated 7 years ago
Alternatives and similar repositories for color-spectrum:
Users that are interested in color-spectrum are comparing it to the libraries listed below
- Core implementation of gl-shader without parser dependencies☆22Updated 8 years ago
- gl-matrix's mat3, split into smaller pieces☆18Updated 6 years ago
- Depixelating Pixel Art☆16Updated 9 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Updated 8 years ago
- A suite of new DOM features that brings language support for modern UI development paradigms: a component-based architecture, data bindin…☆8Updated 3 years ago
- Keep the sharpness for Pixel-Art.☆12Updated 9 years ago
- ES module distribution for stdlib, a standard library for JavaScript and Node.js.☆14Updated 4 years ago
- a number spinner for GUI apps, inspired by After Effects☆34Updated 9 years ago
- Draws static indexed geometry in WebGL☆13Updated 8 years ago
- The HCG (Hue, Chroma, Grayness) color space derived from the Munsell color system.☆21Updated 5 years ago
- Nicer Python interface to Webassembly modules.☆18Updated 3 years ago
- A big integer rational number☆15Updated 6 years ago
- WebGL buffer wrapper☆23Updated 9 years ago
- Ambiance code editor☆75Updated 3 years ago
- Small editor wrapped on cirru-editor☆13Updated 8 years ago
- A generic GLSL post-processing module for applying super-speedy GPU effects to img/video/canvas elements.☆28Updated 7 years ago
- Constructs a Delaunay triangulation for a collection of points☆24Updated 10 years ago
- FFT for ndarrays☆48Updated 8 years ago
- Edgar Anderson's iris data.☆10Updated 9 years ago
- Node streams2 layer for working with WebRTC data channels☆16Updated 5 years ago
- The 2D hypot function for GLSL☆9Updated 8 years ago
- gets a WebGL context in a browser☆11Updated 9 years ago
- Small utility for recording videos in regl☆18Updated 8 years ago
- A browserify transform stream that optimizes your glslify shaders☆21Updated 10 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- Quantizes vertices to any bit precision☆14Updated 9 years ago
- Bundle a glslify-deps dependency tree into a GLSL source string☆10Updated 3 years ago
- Minimalistic portable test runner for C projects☆13Updated 7 years ago
- Simple XMLHTTPRequest-based `fetch` implementation for streaming content.☆14Updated 7 years ago
- 2d point clustering for datavis purposes.☆12Updated 4 years ago