cafe-engine / cafe
cafe game engine
☆12Updated last year
Related projects ⓘ
Alternatives and complementary repositories for cafe
- Lyte2D sources, releases, issues and discussions☆41Updated 4 months ago
- The Nene game framework, migrated to codeberg.☆30Updated 10 months ago
- a 2d game library for Umka☆73Updated last month
- tiny coffee is a framework to develop simple 2d games with opengl 3☆77Updated 3 years ago
- lightweight, expressive, extensible multimedia engine☆82Updated last month
- Game systems for games in C. Examples using Raylib.☆30Updated last year
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆67Updated 2 weeks ago
- Tiny statically-typed (embeddable) language.☆48Updated 4 years ago
- C0 Programming Language☆50Updated last year
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆40Updated last year
- Simple fantasy computer architecture☆40Updated last year
- PiXL - a tiny Lua pixel / chiptune game engine☆22Updated 6 years ago
- Game engine utilizing Wren for quick and easy development☆39Updated last month
- ☆16Updated 9 months ago
- Deccan Engine is an Open-Source Cross-Platform 2D Game Engine written in C11. Powered by SDL2.☆31Updated 3 years ago
- ☆12Updated 4 years ago
- Odin bindings for the raylib gamedev library☆38Updated 3 years ago
- Raylib binding for the Nelua Programming Language☆30Updated last year
- C binding generator for Nelua using GCC Lua plugin.☆49Updated 10 months ago
- Tetris like game made in Nelua for RIV fantasy console☆23Updated 2 months ago
- a minimal scripting language☆52Updated 2 years ago
- A console plugin for the lite text editor☆58Updated last year
- Odin bindings to SDL 2.0.5☆25Updated 3 years ago
- Raylib wrapper to nelua language☆31Updated last year
- Some classic game implementations in Zig using raylib☆12Updated 5 years ago
- MASTERS of DATA, a course about videogames data processing and optimization☆47Updated 4 years ago