cafe-engine / cafeLinks
cafe game engine
☆12Updated 2 years ago
Alternatives and similar repositories for cafe
Users that are interested in cafe are comparing it to the libraries listed below
Sorting:
- The Nene game framework, migrated to codeberg.☆28Updated 2 years ago
- a 2d game library for Umka☆80Updated 2 weeks ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆80Updated 4 years ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆43Updated 2 years ago
- Tetris like game made in Nelua for RIV fantasy console☆23Updated last year
- Raylib wrapper to nelua language☆28Updated 2 years ago
- lightweight, expressive, extensible multimedia engine☆86Updated last year
- Deccan Engine is an Open-Source Cross-Platform 2D Game Engine written in C11. Powered by SDL2.☆33Updated 4 years ago
- Tiny statically-typed (embeddable) language.☆51Updated 5 years ago
- Lua game development framework based on Raylib.☆37Updated last month
- Game engine utilizing Wren for quick and easy development☆44Updated 3 months ago
- Some classic game implementations in Zig using raylib☆13Updated 6 years ago
- A console plugin for the lite text editor☆64Updated 2 years ago
- Odin bindings for the raylib gamedev library☆39Updated 4 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆138Updated 4 years ago
- Odin bindings to SDL 2.0.5☆25Updated 4 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆111Updated 5 months ago
- Simple fantasy computer architecture☆41Updated 3 years ago
- Game systems for games in C. Examples using Raylib.☆34Updated 7 months ago
- C binding generator for Nelua using GCC Lua plugin.☆52Updated 2 years ago
- ☆12Updated 5 years ago
- C0 Programming Language☆58Updated 2 years ago
- ☆67Updated 3 months ago
- Single-Header CPU graphics library☆69Updated 9 months ago
- A cross-platform game engine written in C☆50Updated 3 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆82Updated last week
- A tiny library for making small games with big pixels☆312Updated 7 months ago
- Clone of the 2048 game in Nelua using Raylib☆22Updated 4 years ago
- C99 loader for the LDtk map editor☆58Updated 2 years ago
- PiXL - a tiny Lua pixel / chiptune game engine☆24Updated 8 years ago