brunomikoski / UnitySmartSymbolicate
A tool to help symbolicate il2cpp google crashes
☆54Updated last year
Alternatives and similar repositories for UnitySmartSymbolicate:
Users that are interested in UnitySmartSymbolicate are comparing it to the libraries listed below
- ☆63Updated last year
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆72Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆40Updated 2 years ago
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 5 months ago
- ☆81Updated 3 years ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- ☆54Updated last year
- Unity Inspector Graph Tool☆74Updated last year
- Soft mask based on UGUI☆69Updated 6 years ago
- Simple but powerful git integration for Unity 3D☆42Updated last week
- Collection of Base Game ECS Features☆34Updated 5 months ago
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆37Updated 5 years ago
- This package provides a component to reduce jaggies in uGUI elements.☆42Updated 3 weeks ago
- A bridge for Bepuphysics and Unity☆64Updated 6 months ago
- Extending Unity's UnityEditor.TypeCache support to player builds.☆34Updated 4 months ago
- A simple physics collision system suited for large numbers of entities *FORKED*☆42Updated 4 years ago
- A smart solution for Safe Area in Unity.☆68Updated 2 years ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆50Updated 2 years ago
- ☆22Updated 3 years ago
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 3 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆50Updated last year
- InfiniteScrollView is made for Unity extension, that support use as less as possible gameObject count to achieve large infinite scrolling…☆38Updated 3 years ago
- Config-based workflow for Unity's AssetPostprocessor class☆29Updated 2 years ago
- A fixed-point math library similar to unity.mathematics☆29Updated 4 months ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆87Updated 3 weeks ago
- 一个用于检测项目内相似图片,并提供替换/删除的工具☆45Updated 11 months ago
- This package allows for you to easily make docked tabs for your assets☆48Updated last year
- An extension to Unity Timeline that supports runtime object bindings.☆56Updated 2 years ago
- ☆32Updated last year