Blargg's Audio Libraries - Nes_Snd_Emu: http://slack.net/~ant/libs/audio.html#Nes_Snd_Emu
☆15Oct 24, 2020Updated 5 years ago
Alternatives and similar repositories for Nes_Snd_Emu
Users that are interested in Nes_Snd_Emu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A very simple bit crusher effect plugin (VST3, CLAP)☆13Jun 4, 2024Updated last year
- TCC DS4 IFRS Canoas☆14Sep 26, 2024Updated last year
- Library for parsing CKB files from HeroForge☆17Aug 26, 2019Updated 6 years ago
- Code by Aaron Leese (Stagecraft Software). Based off Juce tutorial 39 with special guest Aaron Leese- https://youtu.be/1PLn8IAKEb4☆20Jun 28, 2018Updated 7 years ago
- Nintendo GameBoy Emulator☆14Apr 25, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- bit juggling digital signal processing for faust☆29Jun 8, 2021Updated 4 years ago
- Random number generators for modern .NET.☆10Apr 11, 2026Updated last month
- A tiny implementation of the Levenshtein edit distance algorithm.☆13Jun 29, 2025Updated 11 months ago
- PlayStation GPU (WIP)☆18Oct 3, 2023Updated 2 years ago
- The QuickNES core library, originally by Shay Green, heavily modified☆15Dec 6, 2014Updated 11 years ago
- Marching cubes algorithm implemented in #golang.☆13May 16, 2020Updated 6 years ago
- Fun with the PICO-8 fantasy console☆12May 29, 2018Updated 8 years ago
- Hacking tools for Megadrive Streets of Rage game series☆13Jan 28, 2026Updated 4 months ago
- Various floodfill algorithms implementation☆20Sep 20, 2013Updated 12 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Capture webpage and save as image using chromedp☆18May 22, 2026Updated last week
- A Commodore 64 emulator written in C#☆12Sep 14, 2021Updated 4 years ago
- A Sega Master System emulator in C#☆11Feb 19, 2020Updated 6 years ago
- curses.h implementation of the Glk API☆18Jul 8, 2021Updated 4 years ago
- Modified version of the WFC algorithm that generates cyclic paths around obstacles☆19Jun 12, 2024Updated last year
- One Big Text File (OBTF) Journal in Markdown☆24Jan 17, 2026Updated 4 months ago
- synchronous and asynchronous event based c++ executor libray☆13Sep 25, 2016Updated 9 years ago
- Custom Zones for World of Warcraft☆14Apr 9, 2015Updated 11 years ago
- Linux Compile Guide for VMangos☆13Jan 8, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- MDR Make Diffs Readable☆21Oct 31, 2014Updated 11 years ago
- CabInstaller is an Open source .CAB files installer (drivers only) for Windows.☆13Nov 22, 2020Updated 5 years ago
- C# library for reading RexPaint files☆13Dec 31, 2020Updated 5 years ago
- Disassembly of the Game Boy Advance BIOS☆69Sep 12, 2023Updated 2 years ago
- Generic utility methods for Go slices / arrays / collections, heavily inspired by Lodash.☆14Apr 7, 2022Updated 4 years ago
- A basic GPU pathtracer in unity☆41May 10, 2020Updated 6 years ago
- graduation project☆15May 8, 2012Updated 14 years ago
- Defold modding tool☆13Nov 21, 2023Updated 2 years ago
- Automatically exported from code.google.com/p/blip-buf☆19Nov 25, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A lookahead compressor/limiter that's soft as a lamb.☆129Sep 29, 2025Updated 8 months ago
- A C# Library for reading REXPaint files☆18Oct 18, 2015Updated 10 years ago
- RIMD: Efficient and Flexible Deformation Representation for Data-Driven Surface Modeling (Siggraph 2016)☆11Mar 28, 2020Updated 6 years ago
- Terminal 6502 Emulator with Commodore 64, 128, Vic-20, PET 2001, and TED: C16, Plus/4☆17Jun 9, 2024Updated last year
- SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016☆11Jan 25, 2018Updated 8 years ago
- All the code for Fosshost's new website.☆11May 23, 2023Updated 3 years ago
- Implementation of FaceBaker: Baking Character Facial Rigs with Machine Learning☆11Jun 28, 2020Updated 5 years ago