bhctsntrk / OpenAIPong-DQNLinks
Solving Atari Pong Game w/ Duel Double DQN in Pytorch
☆32Updated 4 years ago
Alternatives and similar repositories for OpenAIPong-DQN
Users that are interested in OpenAIPong-DQN are comparing it to the libraries listed below
Sorting:
- A plotter for reinforcement learning (RL)☆224Updated 3 years ago
- DQN-Atari-Agents: Modularized & Parallel PyTorch implementation of several DQN Agents, i.a. DDQN, Dueling DQN, Noisy DQN, C51, Rainbow,…☆123Updated 4 years ago
- Deep Q-Learning (DQN) implementation for Atari pong.☆83Updated 2 years ago
- PyTorch implementation of the Option-Critic framework, Harb et al. 2016☆128Updated 10 months ago
- Prioritized Experience Replay implementation with proportional prioritization☆81Updated last year
- PyTorch implementation of Soft Actor-Critic (SAC)☆552Updated 3 years ago
- This repo relates to the survey paper <Goal-Conditioned Reinforcement Learning: Problems and Solutions>. We collects widely used benchmar…☆137Updated 2 years ago
- PPO, DDPG, SAC implementation on mujoco environment☆111Updated 3 years ago
- PyTorch implementation of some reinforcement learning algorithms: A2C, PPO, Behavioral Cloning from Observation (BCO), GAIL.☆144Updated 3 years ago
- Benchmark for Continuous Multi-Agent Robotic Control, based on OpenAI's Mujoco Gym environments.☆353Updated 2 years ago
- Implementation of HIRO (Data-Efficient Hierarchical Reinforcement Learning)☆109Updated 4 years ago
- Author's PyTorch implementation of Randomized Ensembled Double Q-Learning (REDQ) algorithm.☆169Updated 7 months ago
- MATE: the Multi-Agent Tracking Environment.☆45Updated 2 years ago
- Baseline implementation of recurrent PPO using truncated BPTT☆148Updated last year
- ☆103Updated 4 months ago
- Implement many Sparse Reward algorithms in Gym Fetch environment☆88Updated 4 years ago
- Implementation of the Deep Deterministic Policy Gradient and Hindsight Experience Replay.☆98Updated last month
- Lightweight multi-agent gridworld Gym environment☆208Updated last year
- Level-Based Foraging (LBF): A multi-agent reinforcement learning environment☆47Updated 9 months ago
- A collection of Deep Reinforcement Learning algorithms implemented with PyTorch to solve Atari games and classic control tasks like CartP…☆113Updated last year
- PyTorch implementation of Hierarchical Actor Critic (HAC) for OpenAI gym environments☆317Updated 3 years ago
- A simple implementation of Generative Adversarial Imitation Learning with PyTorch☆160Updated 3 years ago
- Diversity is All You Need: Learning Skills without a Reward Function in PyTorch.☆68Updated last year
- Random network distillation on Montezuma's Revenge and Super Mario Bros.☆50Updated last month
- Author's PyTorch implementation of TD7 for online and offline RL☆145Updated last year
- PyTorch implementation of GAIL and PPO reinforcement learning algorithms☆25Updated 4 years ago
- NeurIPS 2023: Safety-Gymnasium: A Unified Safe Reinforcement Learning Benchmark☆467Updated 4 months ago
- PyTorch implementation of GAIL and AIRL based on PPO.☆224Updated 4 years ago
- A gym environment for a miniature racecar using the pybullet physics engine.☆193Updated last year
- DQN to play Atari Pong☆114Updated 6 years ago