bhctsntrk / OpenAIPong-DQNLinks
Solving Atari Pong Game w/ Duel Double DQN in Pytorch
☆32Updated 5 years ago
Alternatives and similar repositories for OpenAIPong-DQN
Users that are interested in OpenAIPong-DQN are comparing it to the libraries listed below
Sorting:
- Deep Q-Learning (DQN) implementation for Atari pong.☆85Updated 2 years ago
- SARSA, Q-Learning, Expected SARSA, SARSA(λ) and Double Q-learning Implementation and Analysis☆29Updated 6 years ago
- Implementations of Deep Reinforcement Learning Algorithms and Bench-marking with PyTorch☆142Updated 5 years ago
- DQN to play Atari Pong☆114Updated 6 years ago
- Implementation of the Deep Deterministic Policy Gradient and Hindsight Experience Replay.☆101Updated 4 months ago
- An implementation of Deep Q-Learning from Demonstrations (DQfD) for playing Atari 2600 video games☆32Updated 2 years ago
- PyTorch implementation of Soft Actor-Critic (SAC)☆559Updated 3 years ago
- Simple Cartpole example writed with pytorch.☆170Updated 5 years ago
- A collection of pre-trained RL agents using Stable Baselines3☆138Updated 10 months ago
- Train a DQN Agent to play CarRacing 2d using TensorFlow and Keras.☆94Updated 4 years ago
- Implementation of Double DQN reinforcement learning for OpenAI Gym environments with PyTorch.☆69Updated 3 months ago
- DQN-Atari-Agents: Modularized & Parallel PyTorch implementation of several DQN Agents, i.a. DDQN, Dueling DQN, Noisy DQN, C51, Rainbow,…☆121Updated 4 years ago
- PPO, DDPG, SAC implementation on mujoco environment☆118Updated 3 years ago
- Proximal Policy Optimization(PPO) with Intrinsic Curiosity Module(ICM)☆147Updated 6 years ago
- PyTorch implementation of the Option-Critic framework, Harb et al. 2016☆134Updated last year
- Various ways to learn a computer to escape from a maze. From random walk to a simple neural network.☆100Updated 3 years ago
- PyTorch implementation of SAC-Discrete.☆311Updated last year
- 🍄Reinforcement Learning: Super Mario Bros with dueling dqn🍄☆135Updated 4 months ago
- Implementation of HIRO (Data-Efficient Hierarchical Reinforcement Learning)☆112Updated 4 years ago
- Apply major Reinforcement Learning algorithms (DQN,PPO,A2C) to CarRacing-v0 from GymAI environment.☆27Updated 3 years ago
- This is the pytorch implementation of Hindsight Experience Replay (HER) - Experiment on all fetch robotic environments.☆437Updated 3 years ago
- Deep recurrent Q learning on CartPole-v1 environment☆92Updated last year
- A collection of Deep Reinforcement Learning algorithms implemented with PyTorch to solve Atari games and classic control tasks like CartP…☆114Updated last year
- ☆40Updated last month
- Experiments with reinforcement learning and recurrent neural networks☆114Updated last year
- PyTorch implementation of Hierarchical Actor Critic (HAC) for OpenAI gym environments☆324Updated 3 years ago
- Prioritized Experience Replay implementation with proportional prioritization☆84Updated 2 years ago
- Benchmark for Continuous Multi-Agent Robotic Control, based on OpenAI's Mujoco Gym environments.☆359Updated 2 years ago
- A simple implementation of Generative Adversarial Imitation Learning with PyTorch☆167Updated 3 years ago
- Mirror of Stable-Baselines: a fork of OpenAI Baselines, implementations of reinforcement learning algorithms☆303Updated 2 years ago