benzyx / DomRL
DomRL is a simulation environment for the card game Dominion, created by Donald X Vaccarino, meant to simplify the development and testing of various AI strategies, specifically Reinforcement Learning algorithms.
☆17Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for DomRL
- Opinionated library for managing hyperparameters and mutable state of machine learning training systems.☆19Updated last year
- ☆20Updated 5 years ago
- The Machine Learning Toybox for testing the behavior of autonomous agents.☆27Updated 2 years ago
- A library that makes Evolutionary Strategies (ES) simple to use.☆179Updated 3 years ago
- dominion game engine and simulator☆20Updated 2 months ago
- Scalable Implementation of Neural Fictitous Self-Play☆73Updated 5 years ago
- impact-driven-exploration☆128Updated last year
- CleanRL's implementation of DeepMind's Podracer Sebulba Architecture for Distributed DRL☆105Updated 3 months ago
- AlphaZero in JAX☆69Updated 7 months ago
- ReconChess python implementation☆42Updated 2 years ago
- An implementation of MuZero in JAX.☆53Updated 2 years ago
- Curiosity-driven Exploration by Self-supervised Prediction☆18Updated 5 years ago
- Reinforcement Learning Assembly☆92Updated 3 years ago
- Moore Machine Networks (MMN): Learning Finite-State Representations of Recurrent Policy Networks☆48Updated last year
- 🃏♠️♥️♦️♣️☆25Updated 4 years ago
- PyTorch code to train and evaluate Procgen tasks☆23Updated 4 years ago
- Scaling scaling laws with board games.☆43Updated last year
- A number of agents (PPO, MuZero) with a Perceiver-based NN architecture that can be trained to achieve goals in nethack/minihack environm…☆39Updated 2 years ago
- Neuro-evolution for OpenAI Gym environments☆56Updated 3 years ago
- [AutoML'22] Bayesian Generational Population-based Training (BG-PBT)☆26Updated 2 years ago
- A job launching library for docker, EC2, GCP, etc.☆57Updated 3 years ago
- A collection of RL algorithms written in JAX.☆95Updated 2 years ago
- Plannable Approximations to MDP Homomorphisms: Equivariance under Actions☆27Updated 4 years ago
- Code for magnetic mirror descent.☆15Updated last year
- Research code implementing the search AI agent for Hanabi, as well as a web server so people can play against it☆128Updated last year
- Reward Learning by Simulating the Past☆43Updated 5 years ago
- Deep reinforcement learning implementation that trains AIs for the CodeCraft real-time strategy game.☆20Updated last year
- ☆48Updated last year
- Interpreting how transformers simulate agents performing RL tasks☆73Updated last year
- PyTorch Package For Quasimetric Learning☆42Updated 3 weeks ago