badlogic / line-rasterizationLinks
A little playground for trying out different line rasterization algorithms like DDA or Bresenham, including sub-pixel precise versions.
☆15Updated 3 years ago
Alternatives and similar repositories for line-rasterization
Users that are interested in line-rasterization are comparing it to the libraries listed below
Sorting:
- Copy of dithering code by Brent Werness (Koloth) invented for Obra Dinn☆35Updated 9 years ago
- A real-time rendering demo for Playdate console☆76Updated last year
- "The Drop" ASIC 640x480 60Hz audio visual demo☆13Updated 2 months ago
- ☆143Updated 4 years ago
- A catalog of my old-school GFX effects☆43Updated 2 years ago
- Surface Stable Fractal Dithering on Playdate☆39Updated last year
- QuickDraw is the Macintosh library for creating bit-mapped graphics, which was used by MacPaint and other applications. It consists of a …☆40Updated 15 years ago
- sample app for par_streamlines☆32Updated 5 years ago
- Multi-threaded, CPU-based vector graphics rasterizer.☆194Updated last year
- Set of efficient Bresenham rasterisers ported from Alois Zingl' code☆27Updated 4 months ago
- Winter-themed experiments☆11Updated 3 years ago
- Open Sourced PowerPlant Framework for Mac OS and Mac OS X developed by Metrowerks. Includes PowerPlant, PowerPlantX and Constructor. This…☆26Updated 8 years ago
- Antialiasing via conservative rasterisation and analytical area computation☆31Updated 2 years ago
- A thermal-printer-oriented, 1-bit graphics rasterizer for 2D and 3D☆90Updated 5 years ago
- An interpolating spline based on spirals☆58Updated 6 years ago
- C/C++ Coroutines etc. on the Panic Playdate☆21Updated 3 months ago
- A faster drop-in replacement for giflib. It uses more RAM, but you get more speed.☆39Updated last year
- Utility functions to convert between various color spaces in GLSL☆242Updated 4 years ago
- Home to fonts optimized for low-resoltions and limited color displays.☆16Updated 10 years ago
- Render a ShaderToy script directly to a video file. (added FrameBuffers support)☆63Updated 2 months ago
- A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.☆254Updated last year
- A C library for color and black-and-white image dithering☆107Updated 4 months ago
- "0b5vr GLSL Techno Live Set" by 0b5vr, Appeared in the Revision 2023 PC Demo Compo☆85Updated 2 years ago
- A C, low level, extensible, 2D/3D software renderer☆100Updated 6 months ago
- A general porpose OpenGL app library☆128Updated 3 years ago
- a kart game and engine for the playdate☆85Updated 3 years ago
- DOOM ported to the dos-like framework☆54Updated 7 months ago
- fontpage texture generator for use in shaders☆28Updated 9 years ago
- HBC-00016: Core Critical - 4k intro☆27Updated 7 years ago
- An 8x8 pixel font based on PETSCII for Basic Engine☆80Updated last year