Data Parallel Processing with Swift and Metal on GPU for iOS8 (and beyond)
☆99Dec 30, 2014Updated 11 years ago
Alternatives and similar repositories for SwiftMetalGPUParallelProcessing
Users that are interested in SwiftMetalGPUParallelProcessing are comparing it to the libraries listed below
Sorting:
- Swift and Metal example for GPU Processing on Apple OSX El Capitan 10.11 (and newer)☆30Oct 8, 2015Updated 10 years ago
- CIFilter / CIKernel based fluid dynamics☆28Feb 15, 2019Updated 7 years ago
- SceneKit Geometry generation examples - perlin height field & 2D images☆25Jun 4, 2013Updated 12 years ago
- Nixie Tube Display Component on Swift☆14Aug 28, 2015Updated 10 years ago
- ☆101Apr 17, 2017Updated 8 years ago
- Open Source Deep Learning Framework for Apple's iOS, OS X and tvOS -☆1,063Jul 13, 2016Updated 9 years ago
- Taking Sprite Kit to the next level☆41Mar 16, 2014Updated 11 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Jul 31, 2015Updated 10 years ago
- Particle system that's both calculated and rendered on the GPU using the Metal framework☆501Mar 24, 2019Updated 6 years ago
- Reaction Diffusion using Swift & Metal☆71Apr 11, 2015Updated 10 years ago
- a spectrograph written using EZAudio & Metal on OSX☆12Mar 19, 2016Updated 9 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Jan 13, 2013Updated 13 years ago
- An Audiokit Synthesiser Controller by Apple Pencil☆23Nov 23, 2015Updated 10 years ago
- Ported UIBezierPath API to NSBezierPath and typealiased☆19Jun 19, 2016Updated 9 years ago
- A Look at Agents, Goals & Behaviours in GameplayKit☆27Nov 21, 2015Updated 10 years ago
- A simple Feed-Forward Neural Network GUI written in Swift 3☆23Nov 20, 2017Updated 8 years ago
- Sample of measuring perfomance by using signposts☆26Jan 8, 2020Updated 6 years ago
- An implementation of my Metal ParticleLab component for OS X 10.11 and iOS 9☆59Nov 9, 2015Updated 10 years ago
- The SEFR classifier implemented in Swift☆21Jan 11, 2021Updated 5 years ago
- Writing a lexer and parser for Kaleidoscope in Swift☆60Apr 23, 2019Updated 6 years ago
- Handwriting and Stroke Recognition in Swift☆38Dec 8, 2015Updated 10 years ago
- Flappy bird done with Metal and swift☆51Dec 1, 2021Updated 4 years ago
- A vector library and playground☆29Apr 1, 2015Updated 10 years ago
- The iOS and OS X neural network framework☆380Mar 11, 2017Updated 8 years ago
- An interactive playground showing how to use Metal compute kernels.☆94Sep 10, 2021Updated 4 years ago
- A TextView for iOS with Syntax Highlighting, Line Numbers☆12Feb 14, 2019Updated 7 years ago
- Some useful Swift playgrounds I maintain for my own interests☆20Sep 29, 2014Updated 11 years ago
- A very simple app for editing SceneKit materials☆29Apr 23, 2019Updated 6 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Oct 21, 2021Updated 4 years ago
- An introduction to image processing with Metal and Swift☆16Nov 1, 2015Updated 10 years ago
- Bitmap offscreen drawing in Swift for OS X☆120Nov 16, 2018Updated 7 years ago
- A neural network toolkit for Metal☆1,266May 18, 2018Updated 7 years ago
- This is a prototype OpenTracing API for the Swift language. This is intended to explore and validate decisions about implementing the Ope…☆17Jun 17, 2020Updated 5 years ago
- Parsing Expression Grammar (PEG) for Swift & Objective-C☆21Nov 13, 2014Updated 11 years ago
- A Swift wrapper for Intel Performance Libraries.☆37Jan 8, 2019Updated 7 years ago
- Makes it easy to use CGPoint as vectors in Swift☆42Apr 10, 2021Updated 4 years ago
- Render 3D text and svg with Metal☆13Oct 28, 2018Updated 7 years ago
- A minimal high performance parallel neural network framework running on iOS☆116May 23, 2016Updated 9 years ago
- Simple slide show demonstration using Core Image Transitions and PHImageManager☆22Jan 31, 2016Updated 10 years ago