mhorga / MetalLinks
☆29Updated 8 years ago
Alternatives and similar repositories for Metal
Users that are interested in Metal are comparing it to the libraries listed below
Sorting:
- Swift extensions for Linear Algebra with SceneKit☆54Updated 8 years ago
- Have you ever wonder how you could make Origami like editor in 1h ?☆341Updated 7 years ago
- Metal based particle system influenced by iPad camera☆103Updated 6 years ago
- Using MultipeerConnectivity and CoreMotion to allow an iPhone to act as a 3D mouse for an iPad app☆67Updated 8 years ago
- The easiest way to get a taste of ReactiveCocoa☆97Updated 7 years ago
- A math framework for Swift. Includes: vectors, matrices, complex numbers, quaternions and polynomials.☆179Updated 6 years ago
- A double-ended queue type in pure Swift☆72Updated 3 years ago
- UIView subclass backed by CAShapeLayer☆283Updated 6 years ago
- ☆77Updated 8 years ago
- Node based CIKernel creation☆264Updated 9 years ago
- A collection of CGRect, CGPoint and CGSize convenience functions for Swift☆121Updated 8 years ago
- Import assets from Pixabay or from your OS X file system with their metadata to your iOS simulator (Swift 3.0)☆71Updated last year
- Math, Vector and Matrix library in Swift☆37Updated 10 years ago
- CoreMotion Controlled Drawing in 3D Space☆153Updated 8 years ago
- Finding dominant colors of an image using k-means clustering☆51Updated 10 years ago
- Tracking UIKit access on main thread☆59Updated 8 years ago
- The sample code for the different chapters in "3D Graphics with Scene Kit" (which I call "SCNBook" as a joke)☆223Updated 9 years ago
- A simple Taptic Playground for iPhone 6s Taptic Engine☆37Updated 9 years ago
- build Swift modules as static libraries, include them about as easily as normal frameworks. [• STATUS: still working last time I checked …☆78Updated 8 years ago
- Core Image Volumetric Rendering☆60Updated 9 years ago
- Auto Layout support for SpriteKit (iOS & OSX)☆35Updated 9 years ago
- Tool Kit to make Apple's Sprite Kit easier to use.☆61Updated 9 years ago
- Xcode plugin to load project specific .lldbinit☆139Updated 9 years ago
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- A small library for creating liquid for use with SpriteKit on iOS and OS X.☆73Updated 9 years ago
- SpriteKit scene and node subclasses, plus various utilities.☆253Updated last year
- ☆55Updated 9 years ago
- Xcode snippets for fucking block syntax☆144Updated 7 years ago
- Sample code from talks on advanced animations☆118Updated 9 years ago
- Better interoperability between different numerical types by using operator overloading and implicit casts conversions☆180Updated 8 years ago