mhorga / Metal
☆29Updated 8 years ago
Alternatives and similar repositories for Metal:
Users that are interested in Metal are comparing it to the libraries listed below
- Metal based particle system influenced by iPad camera☆103Updated 6 years ago
- Swift extensions for Linear Algebra with SceneKit☆54Updated 7 years ago
- Core Image Volumetric Rendering☆60Updated 9 years ago
- Amazing Physically Based Rendering using the new iOS 10 SceneKit☆136Updated 8 years ago
- A small library for creating liquid for use with SpriteKit on iOS and OS X.☆73Updated 9 years ago
- Using MultipeerConnectivity and CoreMotion to allow an iPhone to act as a 3D mouse for an iPad app☆67Updated 8 years ago
- Have you ever wonder how you could make Origami like editor in 1h ?☆337Updated 7 years ago
- UIView subclass backed by CAShapeLayer☆284Updated 6 years ago
- The sample code for the different chapters in "3D Graphics with Scene Kit" (which I call "SCNBook" as a joke)☆223Updated 9 years ago
- this is a VERY loose collection of individual classes and/or components for OSX/IOS that I find myself reusing serveral times and so thou…☆77Updated 2 months ago
- Swift Advanced Touch Handling in iOS9: Coalescing and Prediction☆50Updated 6 years ago
- A testbed for iOS image resizing techniques☆33Updated 7 years ago
- Colourful SpriteKit Metaballs Controlled by 3D Touch☆69Updated 8 years ago
- Demo of iOS 7 SpriteKit and simple rope physics.☆67Updated 9 years ago
- Collection of functions for generating psuedorandom variables from various distributions☆54Updated 9 years ago
- When UICollectionViewCell needs to be a UIViewController. WARNING: this repo is not actively maintained☆242Updated 9 years ago
- CoreImage For Swift Playgrounds☆89Updated 7 years ago
- Fireworks Graphics Demo (Swift, Metal, macOS)☆100Updated 9 years ago
- A set of protocols for Arithmetic, Statistics and Logical operations☆67Updated 4 years ago
- Record and export a view hierarchy to PNG or JPEG frames for flip book style animations (as used in WatchKit).☆81Updated 4 years ago
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- An always-sorted collection type built for Swift☆46Updated 9 years ago
- The easiest way to get a taste of ReactiveCocoa☆97Updated 7 years ago
- Project to demo different shader fragments in SceneKit.☆83Updated 9 years ago
- ☆34Updated 9 years ago
- A custom shader for Sprite Kit in iOS☆48Updated 7 years ago
- Import assets from Pixabay or from your OS X file system with their metadata to your iOS simulator (Swift 3.0)☆71Updated 11 months ago
- A builder of mesh geometry useful for making 3D plots☆88Updated 11 years ago
- An implementation of a super cool animated transition used on the Apple Watch☆59Updated 10 years ago
- Math, Vector and Matrix library in Swift☆37Updated 10 years ago