AssetRipper / TextureDecoderLinks
Managed library for decoding textures
☆26Updated 2 months ago
Alternatives and similar repositories for TextureDecoder
Users that are interested in TextureDecoder are comparing it to the libraries listed below
Sorting:
- An archive of struct layout information for Unity versions☆27Updated last week
- Experimental tool to export type tree information from the Unity editor.☆49Updated last year
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆26Updated 7 years ago
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆36Updated last year
- ☆14Updated 2 years ago
- Persona 3 Reload Project recreation☆13Updated last year
- Assembly Source Generator for AssetRipper☆6Updated 3 weeks ago
- A .NET / C# wrapper for the Mikktspace tangent generation algorithm☆14Updated 3 years ago
- Managed library for handling Unity versions☆12Updated last month
- Automatically generated low-level C# bindings for Dear ImGui☆25Updated 2 years ago
- A tool for compressing type tree dumps☆18Updated 3 weeks ago
- FBX reader and writer for .NET☆30Updated 5 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated 2 months ago
- .NET library for demangling C++ symbols☆18Updated 3 years ago
- Source Engine map loader☆14Updated 7 years ago
- Minimal C# .NET wrapper around IFileOpenDialog and IFileDialog. Ripped from Windows API Code Pack.☆28Updated 3 years ago
- a no-nonsense unreal pak parsing crate☆20Updated last year
- Code extracted from Paint.NET for obtaining information about the CPU from the Win32 GetLogicalProcessorInformation API☆13Updated 4 years ago
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆120Updated last month
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆63Updated 7 months ago
- Pak explorer (currently only Fortnite), made as a better alternative to UModel and FModel☆20Updated 2 years ago
- A .Net library to handle Wavefront Obj .obj and .mtl files.☆11Updated 2 months ago
- Parser for Wwise 2016.1 objects☆13Updated 2 months ago
- An ActorX .psk/.pskx/.psa importer for Unreal Engine☆11Updated 2 years ago
- Use UnrealPak.exe to create the update pak☆14Updated 6 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- Managed wrappers around DirectX APIs.☆16Updated 2 months ago
- A simple library for reading PE (Portable Executable) headers.☆14Updated last year
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆44Updated last year
- Unity Runtime Libraries used by MelonLoader for Assembly Generation☆53Updated last month