agbrs / templateLinks
☆27Updated last month
Alternatives and similar repositories for template
Users that are interested in template are comparing it to the libraries listed below
Sorting:
- Rust SDK targeting the original Playstation☆108Updated 2 months ago
- Library for writing Game Boy Advance games in Rust☆411Updated this week
- Make Nintendo 64 games in Rust! 🦀☆164Updated 3 years ago
- A Neo-Retro Fantasy Console. Make WASM-powered, networked multiplayer games.☆182Updated last year
- Cargo command to work with Nintendo DS project binaries. Based on cargo-3ds.☆35Updated 4 months ago
- A Pico8 clone in Rust.☆242Updated last year
- Rust wrapper for libctru☆156Updated last month
- ☆134Updated 2 years ago
- Transform your NES-game into a single executable targeting your favourite OS!☆157Updated last month
- Cargo command to work with Nintendo 3DS project binaries.☆74Updated 2 months ago
- ☆118Updated 6 years ago
- A Nintendo DS emulator written in Rust for desktop devices and the web, with debugging features and a focus on accuracy☆287Updated 4 months ago
- A crate that helps you make GBA games☆699Updated 7 months ago
- Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc☆77Updated this week
- A proof-of-concept project using Rust to write Mega Drive ROMs.☆69Updated 3 years ago
- Prussia - a Rust PS2 SDK.☆120Updated 4 months ago
- Library for loading Aseprite files. Directly reads binary Aseprite files and does not require you to export files to JSON.☆46Updated last year
- Example Rust projects running on Sony Playstation Vita☆11Updated last year
- A collection of crates for developing 3DS homebrew in Rust.☆119Updated 3 years ago
- Moved to https://codeberg.org/ISSOtm/rsgbds☆41Updated 3 weeks ago
- A barely functional, wildly incomplete and basically undocumented Rust crate whose aim is to let you write Games for the Playdate handhel…☆252Updated 6 months ago
- Community initiated GBA Technical documentation effort☆59Updated 6 months ago
- Nintendo Switch Homebrew with Rust 🦀☆139Updated 2 years ago
- Having fun on the GBA, and porting TONC's examples.☆43Updated 8 years ago
- How to program for the GBA, from scratch☆15Updated last year
- GameBoy Advance support for the Bevy game engine☆75Updated 5 months ago
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆33Updated last year
- A Game Boy emulator, disassembler and debugger, written in Rust☆299Updated last month
- A minimal setup to build Rust into a GBA ROM.☆24Updated 4 years ago
- Mirror of https://codeberg.org/maia/sdl3-sys-rs☆59Updated this week