sarchar / libdragon-rsLinks
Rust bindings to libdragon
☆15Updated last year
Alternatives and similar repositories for libdragon-rs
Users that are interested in libdragon-rs are comparing it to the libraries listed below
Sorting:
- A collaborative minigame ROM for the N64brew Game Jam 2024☆65Updated last month
- A Nintendo 64 Texture Converter☆23Updated 3 years ago
- Cargo command to work with Nintendo DS project binaries. Based on cargo-3ds.☆39Updated 8 months ago
- Moved to https://codeberg.org/ISSOtm/rsgbds☆40Updated 4 months ago
- Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc☆78Updated 3 months ago
- Rust SDK targeting the original Playstation☆111Updated 2 months ago
- Provides GBA optimized functions for some common, handy operations.☆78Updated last year
- Example Rust projects running on Sony Playstation Vita☆12Updated last year
- Tests a wide variety of N64 features, from common to hardware quirks. Written in Rust. Executes quickly.☆87Updated last month
- Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.☆135Updated this week
- Make Nintendo 64 games in Rust! 🦀☆166Updated 3 years ago
- Docker container for easy development with DragonMinded libdragon.☆35Updated this week
- ELF binary to N64 ROM converter☆15Updated last year
- Low-level CPU and register abstractions for the N64 console☆12Updated 2 years ago
- A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations☆88Updated 3 weeks ago
- ☆32Updated 2 months ago
- Resources for homebrew NDS development☆36Updated 2 years ago
- a new original n64 game☆76Updated 2 weeks ago
- Community initiated GBA Technical documentation effort☆59Updated 10 months ago
- Matching and mostly documented disassemblies of the F3DEX2/F3DZEX2 N64 RSP microcode family☆46Updated last year
- A clone of the Warioware minigame Pyoro for the N64☆43Updated 6 years ago
- Shader compiler for the Nintendo GameCube/Wii☆35Updated 13 years ago
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆33Updated last year
- SMW Editor – a bundle of tools for SMW romhacking. Work in progress.☆75Updated last year
- A proof-of-concept project using Rust to write Mega Drive ROMs.☆71Updated 4 years ago
- A repository of bugs that people have encountered while developing emulators.☆17Updated 7 months ago
- A Super Nintendo Entertainment System emulator written in Rust☆18Updated 2 years ago
- A Game Boy and Game Boy Color emulator in Rust.☆35Updated 2 years ago
- WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more☆52Updated 3 months ago
- Rust Meetup N64 slides Apr 2019☆12Updated 5 years ago