sarchar / libdragon-rsLinks
Rust bindings to libdragon
☆13Updated 4 months ago
Alternatives and similar repositories for libdragon-rs
Users that are interested in libdragon-rs are comparing it to the libraries listed below
Sorting:
- Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc☆71Updated last week
- A collaborative minigame ROM for the N64brew Game Jam 2024☆47Updated last month
- A Nintendo 64 Texture Converter☆20Updated 2 years ago
- ELF binary to N64 ROM converter☆14Updated 11 months ago
- Provides GBA optimized functions for some common, handy operations.☆77Updated last year
- Rust SDK targeting the original Playstation☆106Updated 3 months ago
- Cargo command to work with Nintendo 3DS project binaries.☆70Updated 2 months ago
- RGBDS rewritten in Rust, For Real This Time™☆39Updated last month
- Picori (ピッコル) is a library for decompilation, modding, and rom-hacking with focus on GameCube and Wii games.☆12Updated last year
- Make Nintendo 64 games in Rust! 🦀☆164Updated 2 years ago
- Cargo command to work with Nintendo DS project binaries. Based on cargo-3ds.☆31Updated this week
- ☆31Updated 2 years ago
- Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.☆114Updated last month
- Low-level CPU and register abstractions for the N64 console☆12Updated last year
- Tests a wide variety of N64 features, from common to hardware quirks. Written in Rust. Executes quickly.☆71Updated 10 months ago
- A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations☆81Updated 3 months ago
- Rust wrapper for libctru☆142Updated 3 weeks ago
- N64Brew Game Jam Project☆10Updated 4 years ago
- A Rust rewrite of libogc☆32Updated 5 months ago
- Community initiated GBA Technical documentation effort☆56Updated 2 months ago
- A Super Nintendo Entertainment System emulator written in Rust☆17Updated last year
- Decompilation of the RVL SDK☆22Updated 2 years ago
- A Game Boy and Game Boy Color emulator in Rust.☆35Updated last year
- A bit of a tech demo made with Libdragon unstable, features 128x128 color textures and a fully dynamic sky☆11Updated 4 months ago
- Decompilation of The Legend of Zelda: Ocarina of Time 3D☆52Updated 3 months ago
- ☆11Updated last year
- A versatile, object oriented Nintendo Virtual Boy game engine.☆31Updated this week
- Decompilation of The Legend of Zelda: Skyward Sword☆68Updated this week
- ☆22Updated last year
- Rust bindings and safe wrappers for citro3d☆18Updated 11 months ago