Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc
☆78Oct 16, 2025Updated 4 months ago
Alternatives and similar repositories for ogc-rs
Users that are interested in ogc-rs are comparing it to the libraries listed below
Sorting:
- A Rust rewrite of libogc☆38Aug 5, 2025Updated 7 months ago
- Cargo command to work with Nintendo DS project binaries. Based on cargo-3ds.☆39Jun 3, 2025Updated 9 months ago
- Example Rust projects running on Sony Playstation Vita☆12Jul 23, 2024Updated last year
- Rust SDK targeting the original Playstation☆111Nov 18, 2025Updated 3 months ago
- A way for Rust to be used on the Nintendo Wii☆13Jan 3, 2024Updated 2 years ago
- Low-level CPU and register abstractions for the N64 console☆12Sep 22, 2023Updated 2 years ago
- High accuracy DMG Game Boy Emulator☆12Jun 26, 2022Updated 3 years ago
- Rust Meetup N64 slides Apr 2019☆12May 19, 2020Updated 5 years ago
- Documenting and preserving the Nintendo 64☆14Nov 2, 2022Updated 3 years ago
- Cargo command to work with Nintendo 3DS project binaries.☆77Nov 30, 2025Updated 3 months ago
- C Library for Wii and Gamecube homebrew☆426Feb 23, 2026Updated last week
- Disassembly of PIF-SM5-ROM for the N64☆17Feb 28, 2023Updated 3 years ago
- Rust bindings to libdragon☆15Jan 16, 2025Updated last year
- Convert Super Mario 64 GameShark codes to SM64 PC port patches☆18Feb 4, 2023Updated 3 years ago
- Experimental N64 emulator written in Zig. Work in progress.☆17Feb 10, 2022Updated 4 years ago
- Allows for proper and easy handling of volatile memory☆40May 15, 2024Updated last year
- A Mario Kart 64 disassembly, brought to you by a bunch of clever folks.☆19May 9, 2025Updated 9 months ago
- OpenGL-like wrapper for Nintendo Wii/GameCube☆43Nov 10, 2019Updated 6 years ago
- [WIP] Gamecube emulator in the Rust programming language.☆42Apr 13, 2025Updated 10 months ago
- A PowerPC 32-bit reverse engineering tool☆22Jan 24, 2025Updated last year
- A Nintendo 64 Texture Converter☆23Nov 7, 2022Updated 3 years ago
- Rust wrapper for libctru☆165Oct 28, 2025Updated 4 months ago
- Make Nintendo 64 games in Rust! 🦀☆166Jun 21, 2022Updated 3 years ago
- New repository:☆22Dec 13, 2023Updated 2 years ago
- Lightweight, multipurpose rust library for handling RTP streams.☆12Nov 17, 2023Updated 2 years ago
- Initial project for using Rust on the Nintendo 64.☆12Jan 13, 2025Updated last year
- MerryMage's Ergodox Firmware (Fast I²C, NKRO)☆10Aug 8, 2021Updated 4 years ago
- A Skyline plugin that hosts a TCP server for subscribing to information about the current Smash Ultimate match. Useful for statistics, ga…☆12Sep 2, 2022Updated 3 years ago
- A GameBoy Emulator written in Rust, written as a learning project for both☆10Jun 6, 2023Updated 2 years ago
- Direct3D 11 Renderer☆10Jul 13, 2021Updated 4 years ago
- Cycle-accurate Game Boy emulation☆11Updated this week
- 🌊 -> 🎮 An OBJ to displaylist converter for Nintendo64 homebrew!☆10Oct 20, 2019Updated 6 years ago
- Cross-platform C++11 header-only library for memory mapped file IO☆15Oct 9, 2025Updated 4 months ago
- PPC instruction tests☆11Jan 22, 2024Updated 2 years ago
- the fastest Zelda 64 rom compressor☆12Sep 30, 2024Updated last year
- ☆11Jan 20, 2024Updated 2 years ago
- Experimental Work in Progress Nintendo 64 emulator written in Rust☆10Feb 8, 2022Updated 4 years ago
- ☆10Jul 24, 2023Updated 2 years ago
- new compression codecs for OoT and MM☆12Jul 7, 2021Updated 4 years ago