adobe / substance-3d-connectorView external linksLinks
☆114Apr 10, 2025Updated 10 months ago
Alternatives and similar repositories for substance-3d-connector
Users that are interested in substance-3d-connector are comparing it to the libraries listed below
Sorting:
- A add-on browser manager widget, to quickly open blender addon folders in explorer☆11Aug 30, 2023Updated 2 years ago
- A collection of USD fileformat plugins☆368Oct 29, 2025Updated 3 months ago
- A sample omniverse extension demonstrating omni.ui.scene API☆12Sep 10, 2022Updated 3 years ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆315Jul 3, 2025Updated 7 months ago
- Tools to make working with Maya easier☆15Feb 6, 2025Updated last year
- The Blender addon for Sublime Blender☆17Aug 24, 2020Updated 5 years ago
- 🍞 One-click automated HDA for baking displacement maps with Houdini 19.5☆33Jul 6, 2023Updated 2 years ago
- converting spherical images to cubic maps with overlap☆25Jun 22, 2025Updated 7 months ago
- Quality Of Life Plugin for Unreal Engine 5 and above by Kenneth Koo☆19Nov 8, 2023Updated 2 years ago
- OpenTimelineIO SVG renderer in your browser☆21Oct 27, 2025Updated 3 months ago
- Install dcc plugins with a single Python command☆23Jun 26, 2025Updated 7 months ago
- Houdiniにデフォルトで入ってるアイコンを一覧化し、検索、名前の取得、編集、書き出しが出来るスクリプト☆23Oct 16, 2025Updated 3 months ago
- A community-developed Blender add-on for the Arnold renderer.☆150Jul 5, 2025Updated 7 months ago
- shared OSL shaders for 3ds Max☆243Feb 2, 2024Updated 2 years ago
- OSL shaders☆95May 9, 2022Updated 3 years ago
- Delay can be executed without being affected by time dilation or pause☆25Jan 4, 2025Updated last year
- Config files for my GitHub profile.☆23Feb 6, 2026Updated last week
- Quasi-Monte Carlo sampling library for rendering and graphics applications.☆82Nov 17, 2025Updated 2 months ago
- Specification and reference implementation for the OpenPBR Surface shading model☆657Feb 3, 2026Updated last week
- Quality of Life utilities package for SideFX Houdini.☆136Nov 25, 2025Updated 2 months ago
- Numerical planar projection of 3D meshes into UV space.☆12Jul 16, 2024Updated last year
- ☆10Nov 16, 2025Updated 2 months ago
- ボーンから動作検証用のメッシュを作成するBlender2.79アドオン☆15Sep 22, 2019Updated 6 years ago
- Houdini integration through the Model Context Protocol☆49Mar 31, 2025Updated 10 months ago
- An OpenUSD schema for representing nodal compositing operators☆11Jan 24, 2022Updated 4 years ago
- Command line tools to work with sequences of files: seqls, seqcp, seqsum☆13Jul 2, 2018Updated 7 years ago
- ☆13Nov 3, 2025Updated 3 months ago
- A simple solution for storing python objects as data on nodes in Maya.☆25Jul 13, 2025Updated 7 months ago
- The blender addon tester is a test harness to enable pytest hook to allow addons to be tested inside a defined version of blender.☆71Mar 20, 2025Updated 10 months ago
- USDについての学習メモ☆13Aug 10, 2022Updated 3 years ago
- Extended light filters for the ever-awesome Arnold Renderer☆11Mar 7, 2017Updated 8 years ago
- Hou api framework and tools repo☆11Updated this week
- ☆14Oct 17, 2023Updated 2 years ago
- An object-oriented PyMEL superset for Maya riggers☆27Jan 19, 2023Updated 3 years ago
- Substance Painter Megascan Link plugins☆72Feb 11, 2022Updated 4 years ago
- Shotgun Toolkit Engine for Allegorithmic Substance Painter https://www.allegorithmic.com/products/substance-painter☆49May 4, 2023Updated 2 years ago
- An open-source interoperability standard for tools and content management systems used in media production.☆330Feb 2, 2026Updated last week
- Usefull (or not) scripts that I writte in the quest of having a good integrated pipeline using (mostly) Maya, Houdini, Katana, Redshift a…☆15Jun 17, 2021Updated 4 years ago
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆86Jan 28, 2025Updated last year