adam-arthur / spatial-hashmapLinks
A data structure for broad phase collision detection
☆12Updated 4 years ago
Alternatives and similar repositories for spatial-hashmap
Users that are interested in spatial-hashmap are comparing it to the libraries listed below
Sorting:
- RPG battle system, this game was built for a YouTube tutorial.☆10Updated 5 years ago
- An interactive low poly environment built using Three.js. The world contains things such as procedurally generated objects, 3D models and…☆10Updated 2 years ago
- A tool for executable specifications written in modern, portable C++. Offers a comprehensive extendable DSL (Domain Specific Language) fo…☆12Updated last week
- Source Engine map loader☆14Updated 7 years ago
- Javascript game using three.js☆12Updated 3 years ago
- 🔮 Mastermind puzzle solver using Genetic Algorithm and Grid Search for optimization☆13Updated last year
- Advanced Minecraft-like voxel engine☆32Updated 5 years ago
- ☆56Updated 3 years ago
- This repository demonstrates how you could use a simple convolutional neural network classifier to determine game save checkpoints from a…☆14Updated last year
- D* Lite implementation in C#☆11Updated 4 years ago
- like <model-viewer>, but for .vox-models☆25Updated 7 months ago
- Sweep an AABB through voxels and find collisions☆16Updated 4 years ago
- GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxe…☆17Updated 4 years ago
- NEAT implementation in C#☆12Updated 5 years ago
- The Havok Physics plugin runtime files (wasm and js)☆21Updated last year
- 2d navigation meshes with pathfinding and funneling☆32Updated last year
- A Unity WebGL project for a TicTacToe game, using Monte Carlo Tree Search (MCTS) for its AI decision making.☆12Updated 2 years ago
- A game server for Cube 2: Sauerbraten.☆12Updated last week
- ☆57Updated last year
- A tech demo of a voxelizer implemented in C☆16Updated 4 years ago
- Exploration with a simple generic Monte Carlo Tree Search algorithm in C#☆18Updated 8 years ago
- A barebones PBR Renderer For Nodes.io from SimonHarrisCo blog post☆12Updated 3 years ago
- Fast collision detection and response for BabylonJS☆18Updated 2 years ago
- Verlet Integration Demo written in C using Raylib☆10Updated last year
- Infinite world using MDC☆20Updated 8 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆65Updated last year
- A multithreaded job system for Unity3d☆25Updated 8 years ago
- A small Java library for reading and exporting the contents of Unreal Engine 1, 2, and 3 packages and UMOD files☆18Updated 3 months ago
- Ansi C AST Generator (js library / NPM package)☆16Updated 2 years ago
- JASS IDE.☆10Updated last month