Bastiantheone / DStarLiteLinks
D* Lite implementation in C#
☆11Updated 4 years ago
Alternatives and similar repositories for DStarLite
Users that are interested in DStarLite are comparing it to the libraries listed below
Sorting:
- RPG battle system, this game was built for a YouTube tutorial.☆11Updated 5 years ago
- Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a…☆10Updated 2 years ago
- A simple C# example of Behavior Trees + Editor.☆77Updated 6 months ago
- In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based path…☆19Updated last year
- Unity 3D RTS Game☆12Updated 4 years ago
- Various C# implementations of game AI☆92Updated 5 years ago
- Stateless behavior trees for C# 7☆21Updated 5 years ago
- GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxe…☆18Updated 4 years ago
- A very basic quadtree image compression algorithm☆11Updated 5 years ago
- Model anything starting from a single 1x1x1 block☆14Updated 8 years ago
- A* path finding setup in Unity based on 3D grid☆24Updated 2 years ago
- Create a voxel world engine (lminecraft) in unity☆15Updated 4 years ago
- Simple lego game made along with simple Unity inspired game engine.☆18Updated 8 years ago
- Informed Rapidly-exploring Random Tree-Star with C# Programming☆10Updated 4 years ago
- An extension for Event-Driven Behavior Trees to facilitate NPC coordination in Unity☆16Updated 7 months ago
- A custom text-controlled adventure/text-controlled RPG/MUD engine for .NET.☆18Updated 6 years ago
- A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.☆88Updated 3 years ago
- ☆26Updated last year
- Minimal rigid body physics simulation☆20Updated last year
- Voxel Engine and Game☆56Updated last year
- AI Pathfinding using A* and additional jump/physics mechanics.☆17Updated 2 years ago
- A C# implementation of a HPA* algorithm.☆27Updated 8 years ago
- Exploration with a simple generic Monte Carlo Tree Search algorithm in C#☆18Updated 8 years ago
- A simple program to generate a list of lego bricks and intructions based on an image (max 48px)☆15Updated 4 years ago
- An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.☆25Updated 6 years ago
- Free open-source math library for games.☆43Updated 9 years ago
- Procedural Plate Tectonics using Clustered Convection☆22Updated 3 years ago
- libnoise port to C#☆16Updated 6 years ago
- Terrain Generator with Erosion☆44Updated 6 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago