ZodiusInfuser / TrueWalkSimulator
TrueWalk is a motion planning and gait generation system for controlling virtual and real-world multi-legged robots. This repository is for the Unity simulator version, that can also control tethered robots over serial.
☆51Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for TrueWalkSimulator
- I built the Unity3d project with meuse.co.jp code.☆38Updated 6 years ago
- Braccio robotic arm simulator with IK (inverse kinematics) and controller via Serial in Unity.☆63Updated 7 years ago
- A prototype for a physically based quadcopter controller with an autopilot in Unity3D☆34Updated 6 months ago
- An example of VR application to teleoperate robotic swarms☆14Updated 6 years ago
- Robotic Arm Immersive Kinetics in Unity for the Mixed-Reality Robot Teleoperation system.☆16Updated 3 years ago
- Experimenting with Finite Element Methods in Unity☆13Updated 6 years ago
- An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.☆25Updated 5 years ago
- Operation of the Anki Cozmo Robot in Mixed Reality and Virtual Reality☆14Updated 2 years ago
- AGX Dynamics Unity 3D plugin☆70Updated this week
- Clone of tf-jam project that uses Tensorflow inside of Unity☆12Updated 6 years ago
- IK Solver using Cyclic Coordinate Descent on Unity☆38Updated 5 years ago
- Multi Agent System template for Unity using Behavior Designer. Behavior Designer plugin is not included.☆20Updated 6 years ago
- A small project showing off the Inverse dynamics available in Unity☆99Updated 2 years ago
- This repository has migrated to Unity-Technologies/VHACD☆70Updated 2 years ago
- Use of forward and inverse kinematics using CCD and Jacobian methods. Oriented for people willing to learn IK theory.☆11Updated 5 years ago
- Some useful cameras in Unity3D☆10Updated 5 years ago
- In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based path…☆19Updated 7 months ago
- Unity Machine Learning Controlled Explorer Drone☆46Updated 2 years ago
- Generic Evolutionary Inverse Kinematics for Unity3D☆139Updated 3 years ago
- This project is a Unity (C#) implementation of various versions of the sampling-based path search algorithm 'Rapidly-exploring random tre…☆29Updated 3 years ago
- ☆53Updated 5 years ago
- Custom Editor script for Unity 5 LineRenderer component☆20Updated 6 years ago
- A pathfinding and crowd simulation assignment from my Animation and Planning in Games class.☆12Updated 4 years ago
- This library contains methods to perform forward/inverse kinematics☆34Updated 2 years ago
- This repo contains the Unity3D side of the ROSbridge implementation. It is intended to be used for immersive scenarios, which need specia…☆25Updated 6 years ago
- Multiple agents path finding using A* algorithm, combined with RVO for local collision avoidance.☆27Updated 3 years ago
- ☆35Updated 5 years ago
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆30Updated 6 years ago
- BETA: Free, open-source automated road creation tool for Unity☆23Updated 4 years ago