XenoverseUp / procedural-planets
A procedural planet generation tool written in WebGL, ThreeJS. It uses multiple layered Simplex noise to generate terrain.
☆30Updated 4 months ago
Alternatives and similar repositories for procedural-planets:
Users that are interested in procedural-planets are comparing it to the libraries listed below
- A beautiful and performant lens flare.☆17Updated last year
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆71Updated this week
- ☆39Updated last week
- Service to weld some ThreeJS geometry to indexed one☆25Updated last year
- Custom Triangle Particles with Motion Blur☆17Updated 9 months ago
- A library that provides manga-like shader for ThreeJS☆21Updated last year
- ☆65Updated last year
- Node editor for tsl☆18Updated last month
- Composable camera controls for react-three-fiber☆21Updated last year
- Build truly beautiful experiences on the web!☆72Updated last year
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆25Updated last year
- 🍰 Bake your Three.js shaders or materials into textures!☆145Updated 6 months ago
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated last year
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆24Updated 5 months ago
- A home for my experiments and alguna que otra cosa.☆47Updated last month
- WebGLスクール課題07☆16Updated last year
- A customizable React component for physics-based drag-and-drop functionality☆27Updated 7 months ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆25Updated last year
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆17Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆177Updated 3 weeks ago
- Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js…☆46Updated 2 months ago
- 🛡️Interactive shield shader using three js (r3f)☆24Updated 7 months ago
- ☆58Updated last year
- Vanilla Three.js Starter☆46Updated last year
- a SplineCamera react component☆14Updated last year
- Realistic water shader built with Three.js☆38Updated 3 months ago
- ☆67Updated 2 months ago
- An *accessible* webGL form component library for use with React Three Fiber☆32Updated 10 months ago
- ☆23Updated 2 months ago
- ☆73Updated 9 months ago