Vixeliz / bevy_psx_shaderView external linksLinks
☆17Jun 24, 2023Updated 2 years ago
Alternatives and similar repositories for bevy_psx_shader
Users that are interested in bevy_psx_shader are comparing it to the libraries listed below
Sorting:
- Helper library for rendering curves and surfaces modeled with Curvo in Bevy.☆18Jul 4, 2024Updated last year
- ☆27Apr 23, 2024Updated last year
- rust wrappers for kernel mode synchronization primitives☆16Aug 26, 2025Updated 5 months ago
- An all-in-one 3D modelling library, written in Rust☆68Feb 19, 2025Updated 11 months ago
- Quake .map files for the Bevy game engine.☆51Dec 23, 2024Updated last year
- Some ridiculous SSGI for bevy☆42Feb 22, 2024Updated last year
- Halfedge mesh library in Rust☆28Nov 20, 2025Updated 2 months ago
- ☆19Nov 11, 2023Updated 2 years ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆116Jan 19, 2026Updated 3 weeks ago
- bevy plugin for drawing and animation☆27Jun 21, 2021Updated 4 years ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Mar 11, 2022Updated 3 years ago
- Ad-hoc component insertion for bevy scenes☆71Jul 4, 2024Updated last year
- ☆72Jul 12, 2024Updated last year
- Polyline Rendering for Bevy☆208Dec 17, 2025Updated last month
- RTS-style camera controls plugin for Bevy Engine☆91Jan 16, 2026Updated 3 weeks ago
- A workflow for baked global illumination in the Bevy game engine☆33Oct 17, 2024Updated last year
- Attach Bevy's Handles/Entities statically to Types.☆38Nov 2, 2025Updated 3 months ago
- Input capture and playback functionality for the Bevy game engine.☆34Dec 5, 2024Updated last year
- Rust ZeroMQ remote API for coppeliasim☆14Jun 5, 2025Updated 8 months ago
- a minimal startpage for all my usual links☆11Mar 4, 2023Updated 2 years ago
- A plane cut material for bevy☆10Jul 8, 2025Updated 7 months ago
- Calibration Reference Data System for HST and JWST.☆13Updated this week
- Typesafe decorator type declarations and typesafe ioc helpers☆11Apr 27, 2024Updated last year
- ☆15Feb 6, 2026Updated last week
- A minimal Unreal Engine project for developing and testing UnrealCV☆17Nov 8, 2018Updated 7 years ago
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Apr 17, 2025Updated 9 months ago
- Experiments with Bevy and n-body problems☆39Jul 2, 2021Updated 4 years ago
- Source engine inspired Bevy FPS player movement controller plugin☆267Jan 18, 2026Updated 3 weeks ago
- Helper library to write VLC modules in Rust☆14Mar 24, 2021Updated 4 years ago
- Challenging SAT benchmarks for matrix multiplication☆11Oct 28, 2021Updated 4 years ago
- Holochain crate to implement general turn-based games with global DHT validation☆10Jan 8, 2023Updated 3 years ago
- Open-source Digital TCG written in Rust and Bevy☆16Dec 18, 2024Updated last year
- A cross-platform library for retrieving information about connected devices.☆11Sep 5, 2023Updated 2 years ago
- Nixpkgs overlay for GNOME Shell on mobile☆15Jun 1, 2025Updated 8 months ago
- ☆12Mar 4, 2023Updated 2 years ago
- GPU (CUDA) accelerated filters using 2D convolution for high resolution images.☆11Feb 1, 2025Updated last year
- Voxels brought to bevy☆12Aug 16, 2022Updated 3 years ago
- Toy renderer to learn wgpu and computer graphics built with bevy☆11Dec 26, 2025Updated last month
- Strongly typed linear algebra library with a focus on 3D applications like games (i.e. low-dimensional vectors and matrices)☆12Dec 22, 2025Updated last month