CypherDoesStuff / CyberAssetsLinks
A better asset library
☆16Updated last year
Alternatives and similar repositories for CyberAssets
Users that are interested in CyberAssets are comparing it to the libraries listed below
Sorting:
- A Godot 4 plugin that expands on the debugging tools in the engine.☆28Updated 7 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆41Updated last year
- Here is Millu's Advanced Vehicle Controller for Godot 4+☆27Updated 3 months ago
- Addon for creating procedural stairs in Godot Engine☆33Updated 9 months ago
- A custom node type that displays a value of a Slider.☆39Updated last year
- ☆19Updated last month
- Godot engine plugin for rapid prototyping.☆65Updated 5 months ago
- This is a simple, yet customizable tool that makes it very easy to implement a grappling hook in your 3D FPS game.☆26Updated last year
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆48Updated last month
- Simple Resource Preview Generator for Godot.☆23Updated 2 years ago
- A universal serializer, which target is size optimaize, for Godot 4.x.☆25Updated 10 months ago
- Procedural mesh fragmentation algorithm for Godot 4.2☆27Updated 6 months ago
- ☆35Updated last year
- An easy helper class to view any scene on a panel in 3d (godot 4.1+)☆20Updated last year
- A set of examples for Control- and Window-based GUI scaling in Godot☆23Updated 3 months ago
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆21Updated last month
- High quality procedural textures for your Godot gaming design pleasure.☆28Updated 5 months ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆38Updated 4 months ago
- A Node-Based, thread-safe and synchronous Job Queueing System for Godot☆16Updated last year
- Godot Engine plugin to allow Editor File System to dock at the bottom panel.☆40Updated last year
- Ballistic deflection calculator is a tool for calculating the shot vector considering speeds and accelerations for Godot.☆19Updated last month
- Chance Based Random Choice in Godot 4 (Weighted Probability)☆12Updated 6 months ago
- Utility class for registering and serializing light-weight RefCounted-based structs in Godot Engine.☆32Updated 3 weeks ago
- A Script to get class type (Also works for custom class and cross-scripting). Can be used for pattern matching.☆14Updated 7 months ago
- Automatically assign and create materials☆30Updated last year
- Compass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.☆32Updated 10 months ago
- ☆68Updated 3 months ago
- ☆14Updated 4 months ago
- ☆17Updated last year
- Project files☆13Updated last year