VTSTech / VGS-Voxel
Voxel Engine written in Unity 5.6 and C#
☆13Updated 7 years ago
Alternatives and similar repositories for VGS-Voxel:
Users that are interested in VGS-Voxel are comparing it to the libraries listed below
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Updated 3 years ago
- TR2-Level-Viewer is a crossplatform Unity level viewer for classic game Tomb Raider 2. Original TR2 formatted level files as well as TRL…☆33Updated 2 years ago
- Tool for ripping assets from Engine resource files☆18Updated 6 years ago
- WorldCraft is a voxel game, sandbox, open world, survival, adventure, building, rpg☆26Updated 5 years ago
- Simple deferred rendering demonstration with OpenTK.☆9Updated 9 years ago
- IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT…☆61Updated 5 years ago
- A UDP networking library for games made in GameLoop!☆17Updated 3 years ago
- Based on the VR Networked Physics from Glenn Fiedler☆12Updated 6 years ago
- Unity 3D Macros System☆8Updated 9 years ago
- Model anything starting from a single 1x1x1 block☆14Updated 7 years ago
- Doom 3 BFG Edition☆41Updated 10 years ago
- All In One 2D Game Engine☆31Updated 3 years ago
- A component based visual scripting solution for Unity powered by not quite bananas.☆18Updated 9 years ago
- Unity Simple Bullet Patterns Example (Make Bullet Hell)☆15Updated 8 years ago
- An algorithm that generates a level for roguelike games.☆29Updated 10 years ago
- ☆10Updated 10 years ago
- Sokoban clone in Unity5.☆15Updated 7 years ago
- A small Unity AI game built with ML-agents v0.5☆14Updated 6 years ago
- A danmaku (bullet-hell) middleware & editor for Unity3D☆13Updated 9 years ago
- C# plugin for Lumix Engine☆20Updated 2 months ago
- Generic Level Editor 2D☆83Updated 2 years ago
- A collection of my scripts and programs for the Unity editor☆28Updated 5 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆11Updated 4 years ago
- This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)☆131Updated 11 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 8 years ago
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- A C# game engine based on OpenGL and OpenTK.☆10Updated 10 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆13Updated 11 years ago
- Game Toolkit for Unity.☆9Updated last year
- Lua for Unity3D☆30Updated 12 years ago