VTSTech / VGS-Voxel
Voxel Engine written in Unity 5.6 and C#
☆13Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for VGS-Voxel
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Updated 3 years ago
- Tool for ripping assets from Engine resource files☆17Updated 6 years ago
- TR2-Level-Viewer is a crossplatform Unity level viewer for classic game Tomb Raider 2. Original TR2 formatted level files as well as TRL…☆32Updated last year
- A very basic script that uses perlin noise to generate some simple voxel terrain. Original script was from here http://scrawkblog.com/201…☆10Updated 8 years ago
- Heightmap chunk terrain☆13Updated last year
- Basic planetary terrain generator system.☆13Updated 6 years ago
- Based on the VR Networked Physics from Glenn Fiedler☆12Updated 6 years ago
- Simple deferred rendering demonstration with OpenTK.☆9Updated 9 years ago
- Editor for Wicked Engine [obsolete] - Moved to main engine repo☆9Updated 8 years ago
- A component based visual scripting solution for Unity powered by not quite bananas.☆18Updated 9 years ago
- Procedurally generate a Doom style FPS level (for Unity3D)☆12Updated 11 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Updated 6 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 7 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 8 years ago
- Sokoban clone in Unity5.☆15Updated 7 years ago
- An algorithm that generates a level for roguelike games.☆29Updated 9 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- Basic framework for all my Unity3D Games☆14Updated 2 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆11Updated 4 years ago
- Game Toolkit for Unity.☆9Updated last year
- We're porting GTA: San Andreas to Unity!☆17Updated 6 years ago
- Voxel based MMORPG game☆18Updated 9 years ago
- DXT compression and image processing☆16Updated 2 years ago
- C# Renderer/Game engine using SlimDX☆12Updated 14 years ago
- Fast Voxel Traversal testing in Unity.☆28Updated 6 years ago
- GreedyMesh ported to C# (no deps), fully consistent with original by Mikola Lysenko (no slow crap added)☆11Updated 6 years ago
- Doom 3 BFG Edition☆41Updated 10 years ago
- An inspection/examination system to read in-game signs, walls, etc☆13Updated 10 months ago