TheRealCatherine / StageMechanic
Mirror of the official GitLab hosted project
☆14Updated 5 years ago
Related projects: ⓘ
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 4 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆13Updated 5 years ago
- ☆12Updated 4 years ago
- Lets each property label have their own width, to prevent the labels from getting cut off☆12Updated 5 years ago
- This is Unity Plugins that able to fast build WebGL with separate version by date and strip code for mobile devices.☆11Updated 3 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Modular Save System for Unity☆19Updated 4 years ago
- ☆12Updated this week
- Convenient Editor Window to scale Unity's Shuriken Particle System☆14Updated 7 years ago
- Utility AI powered bot in Unity3D 🔫☆13Updated 6 years ago
- Text Editor for Unity☆9Updated 2 years ago
- A way of storing common types as references in your assets.☆13Updated 3 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆18Updated 4 years ago
- An attribute that allows you to use an enum as an index for arrays and lists☆14Updated 3 years ago
- line renderer for Unity.Entities tech stack☆11Updated 3 years ago
- Allows for the use of C# code files as dynamic scripts compiled at runtime in Unity.☆10Updated 9 years ago
- Forms is designed to get Unity user interface forms built quickly.☆11Updated 3 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 5 years ago
- Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be c…☆10Updated 6 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆10Updated 4 years ago
- Collection of potentially useful scripts☆10Updated 2 years ago
- Build tools for Unity☆10Updated 2 years ago
- ☆12Updated this week
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 6 years ago
- Replacement for Unity coroutines that supports hierarchical routines and pooling☆16Updated 5 years ago
- ☆11Updated 7 years ago
- Load asset by type from any project directory☆12Updated 4 years ago
- Simple to use list view for Unity editor☆17Updated 5 years ago
- A quick way to create a MonoBehaviour as a child object that includes an Initialize method with or without arguments that are type-safe.☆9Updated last year
- Basic planetary terrain generator system.☆13Updated 6 years ago