TheRealCatherine / StageMechanicLinks
Mirror of the official GitLab hosted project
☆15Updated 6 years ago
Alternatives and similar repositories for StageMechanic
Users that are interested in StageMechanic are comparing it to the libraries listed below
Sorting:
- Text Editor for Unity☆9Updated 3 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Updated 7 years ago
- ☆18Updated 7 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 5 years ago
- Lets each property label have their own width, to prevent the labels from getting cut off☆12Updated 6 years ago
- A way of storing common types as references in your assets.☆13Updated 3 years ago
- ☆12Updated 5 years ago
- Allows for the use of C# code files as dynamic scripts compiled at runtime in Unity.☆10Updated 10 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- Modular Save System for Unity☆20Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 5 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 7 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- GameMap is a simple 2D grid based solution and editor for creating and keeping track of game map/ level data in Unity.☆26Updated 3 years ago
- line renderer for Unity.Entities tech stack☆11Updated 4 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 7 years ago
- Utility AI powered bot in Unity3D 🔫☆13Updated 7 years ago
- RenameTools is just perfect Unity asset plugin to rename game object.☆10Updated 4 years ago
- Blur effect that supports clipping☆12Updated 6 years ago
- Compare Unity's API between versions☆17Updated 3 years ago
- Engine's type tree to c# script converter☆14Updated 5 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 6 years ago
- Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be c…☆10Updated 6 years ago
- An inspection/examination system to read in-game signs, walls, etc☆14Updated last year
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Unity project for the replay video☆11Updated 3 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆21Updated 5 years ago
- Simple to use list view for Unity editor☆17Updated 6 years ago
- Load asset by type from any project directory☆12Updated 5 years ago
- NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync☆17Updated 3 years ago