VRGK-Community / VRGK-Community-ProjectLinks
☆21Updated last year
Alternatives and similar repositories for VRGK-Community-Project
Users that are interested in VRGK-Community-Project are comparing it to the libraries listed below
Sorting:
- software to pack textures into image RGBA channels☆27Updated 2 years ago
- pack/merge textures into image channels.☆121Updated last year
- An example project that combines the VRE example project with DragonIK 3-point IK solving.☆26Updated 4 months ago
- An audio visualization collection for Unreal Engine 4 Niagara☆83Updated 3 years ago
- ☆99Updated this week
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆20Updated last month
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆20Updated last month
- Unreal Engine 4 package that adds wrinkles on your character's face during the animation.☆31Updated 4 years ago
- Body, Eye and Face Tracking code sample.☆36Updated last month
- Maya plugin for baking vertex animation to texture☆21Updated 3 years ago
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆21Updated 2 months ago
- How to optimise VR performance☆30Updated 2 years ago
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆10Updated last month
- Yet another anim dynamics plugin for cloth, string, hair, blob, fluids simulation in UE4, UE5☆39Updated 2 months ago
- Quality Of Life Plugin for Unreal Engine 5 and above by Kenneth Koo☆20Updated last year
- ☆122Updated this week
- Sample project of a full-IK VR setup for Vive on UE4☆29Updated 4 years ago
- This is a free Unreal Engine project☆44Updated last year
- Rename - Remove - Reparent Daz bones to use Unreal Engine manneguin animations☆22Updated 4 years ago
- Unreal Engine implementation of the fake volumetric glow / flare effect from Doom 3 (FlareDeform).☆93Updated last year
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆19Updated last month
- A better updated VR IK example project that demonstrates the use of DragonIK for VR 3-point IK. This project is built in UE5, and the exa…☆14Updated 11 months ago
- Original repo for MaterialVault Unreal Engine Plugin☆161Updated last year
- PhotoModeFX for Unreal Engine 4. A complete, generic, unobtrusive, easy-to-use in game photographic system (PhotoMode) for Unreal Engine …☆63Updated 4 years ago
- This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to t…☆13Updated last month
- Christopher Sims' shader as a ready to use plugin☆27Updated 2 years ago
- Upper Body IK is an implementation inspired by Mathias Parger's Master thesis.☆128Updated 8 months ago
- Easily create Unreal Engine 5 Master Materials☆95Updated last year
- A UE5 plugin for making intractive foliages in very simple steps.☆45Updated last year
- Turn CHAOS destructibles (Geometry Collection assets) into very performant GPU simulated destructible static meshes driven by Niagara par…☆142Updated last month