Unity-Technologies / rat-rnn
Simulate Rat neural activity in the maze
☆42Updated 6 years ago
Related projects: ⓘ
- Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).☆50Updated 2 months ago
- Robot Ants Demo made with Unity Machine Learning Agents☆76Updated 3 years ago
- Research into locomotion style transfer with Active Ragdolls (using MarathonEnvs +ml_agents)☆142Updated last year
- FleX ML Agents Simulation Environment - Forked from ml-agents☆26Updated 5 years ago
- Starter Kit for the Unity Obstacle Tower challenge☆119Updated 5 years ago
- A Unity project to manage multiple runs of the Unity Machine Learning program☆16Updated 5 years ago
- Vector-based navigation using grid-like representations in artificial agents☆19Updated 5 years ago
- Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)☆39Updated 5 years ago
- ☆79Updated 4 years ago
- Codes for paper "Flexible Neural Representation for Physics Prediction".☆43Updated 5 years ago
- rllab is a framework for developing and evaluating reinforcement learning algorithms, fully compatible with OpenAI Gym.☆29Updated 6 years ago
- PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm☆45Updated 6 years ago
- Tensorflow Implementation of Interaction Networks for Learning about Objects, Relations and Physics☆158Updated 7 years ago
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆29Updated 6 years ago
- My solution to the Unity Obstacle Tower Challenge☆136Updated 3 years ago
- ☆11Updated this week
- Generator of interactive Unity-based 3D environments with physics☆21Updated 6 years ago
- A model car learns driving along a track using reinforcement learning☆38Updated 7 years ago
- Automated Hyperparameter Search for Unity ML-Agents☆72Updated last year
- The simplest Unity ML Agents scenario I could think of☆55Updated 4 years ago
- Backpropagation training of neural networks with Hebbian plastic connections☆30Updated 3 years ago
- Blender Environment for Gym (work in progress)☆18Updated 7 years ago
- Experimental - using OpenAI baselines with MarathonEnvs (ML-Agents)☆19Updated 5 years ago
- Obstacle Tower Source Code☆120Updated 4 years ago
- Reinforcement learning space battle demo made with Unity Machine Learning Agents☆33Updated 3 years ago
- PyTorch implementation of Proximal Policy Optimization☆50Updated 6 years ago
- Neuronal Circuit Policies☆39Updated 2 years ago
- A prototype of an autonomous agent for garbage collection.☆35Updated 3 years ago
- [NeurIPS 2019] Code for the paper "Learning to Control Self-Assembling Morphologies: A Study of Generalization via Modularity"☆113Updated 4 years ago
- Tensorflow implementation of the map reading algorithm described in ‘Teaching a Machine to Read Maps with Deep Reinforcement Learning’☆31Updated 6 years ago