pangweiwei / sluaLinks
Fastest lua binding via static code generating for Unity3D and mono.
☆1,416Updated 3 years ago
Alternatives and similar repositories for slua
Users that are interested in slua are comparing it to the libraries listed below
Sorting:
- The fastest unity lua binding solution☆3,043Updated last year
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,060Updated this week
- ☆1,963Updated last year
- 请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】☆1,925Updated 6 years ago
- InjectFix is a hot-fix solution library for Unity☆2,008Updated 10 months ago
- A flexible UI framework for Unity☆2,811Updated 3 weeks ago
- Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类☆1,211Updated 4 years ago
- 基于NGUI+tolua的简单游戏框架 http://ulua.org/☆591Updated 6 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,465Updated last year
- 使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案☆781Updated 2 years ago
- An MVVM & Databinding framework that can use C# and Lua to develop games☆2,047Updated 7 months ago
- 基于Unity做的帧同步Demo,ECS架构☆1,081Updated 11 months ago
- A pure c# implementation of Lua 5.2 focus on compatibility with Unity☆1,118Updated last year
- 基于tolua的热更新框架V2☆630Updated 4 years ago
- The IoC/Binding Framework for Unity3D and C#☆1,617Updated 2 years ago
- 提升你的生产力。☆2,662Updated last year
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,339Updated 2 years ago
- an unity mmo demo, base on ecs(game play), xlua(ui)☆1,812Updated 3 years ago
- unity3d resources management system☆2,832Updated this week
- tolua runtime library☆388Updated 3 years ago
- 帧同步 教程☆1,099Updated 5 years ago
- 为xLua集成几个常用库,方便使用☆625Updated last year
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,093Updated 7 months ago
- 为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)☆320Updated 2 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆904Updated 5 years ago
- a simple UI framework based on UGUI☆728Updated 8 years ago
- 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆2,099Updated 4 years ago
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆867Updated 3 years ago
- Unity3D AssetBundle 打包与管理系统☆595Updated 5 years ago
- behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the …☆2,962Updated last year