Unity-Technologies / ml-agents-dots
DOTS compatible version of ML-Agents
☆20Updated 3 years ago
Alternatives and similar repositories for ml-agents-dots:
Users that are interested in ml-agents-dots are comparing it to the libraries listed below
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆34Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Recreate 3rd Person Character Controller from Unity Standard Assets☆37Updated 2 months ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆29Updated 2 years ago
- Minimal HTN AI implementation for Unity3d.☆29Updated 5 years ago
- A Complete Open Source Agent AI Framework For Unity☆54Updated 4 years ago
- Unity 2018 Artificial Intelligence Cookbook - Second Edition, published by Packt☆44Updated 4 years ago
- A bullet hell game with Unity DOTS & ECS for Ludum dare 44 jam(which was passed)☆30Updated 5 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆73Updated 5 years ago
- A small 2D Space RTS made with Unity ECS (DOTS) with Boid (flocking) system.☆21Updated 4 years ago
- Bite-sized demos showcasing features of Latios Frameowrk for Unity DOTS☆28Updated 2 weeks ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- Play/blend animations, animator controllers in runtime. Uses playable API☆51Updated last year
- ☆41Updated 4 years ago
- Turbo's Game of Life, based off Conway's Game of life. Developed using Unity's Entity Component System (ECS).☆18Updated 3 years ago
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆33Updated 2 months ago
- Simple traffic system made in Unity DOTS stack☆28Updated 3 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Example for Fluid HTN☆22Updated 10 months ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Unity Netcode/Network Benchmark Comparison. Fusion, Fishnet, Mirror, Mirage, Netick, NGO☆51Updated last month
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆71Updated last year
- Simple Octree for Unity with Job System☆27Updated 4 years ago
- The official extension for adding agent formations to Polarith AI Pro and Free.☆41Updated 3 years ago
- Runtime authoring solution for Entities☆51Updated last year
- Line renderer for DOTS tech stack.☆34Updated last year
- Unity plugin for autonomous movement☆38Updated 5 years ago
- Simple animation system for the unity dots stack.☆61Updated last year
- Concept about UtilityAI in ECS☆53Updated 4 years ago