Unity-Technologies / ConditionalCompilationUtility
Automatically add defines upon the detection of predicate classes
☆124Updated last year
Alternatives and similar repositories for ConditionalCompilationUtility:
Users that are interested in ConditionalCompilationUtility are comparing it to the libraries listed below
- A collection of all the small tools we☆181Updated 6 years ago
- ☆140Updated last month
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- Tools to control the asset import settings in a Unity project☆148Updated 6 years ago
- Unity LineRenderers with the simple turbulence☆126Updated 7 years ago
- Easily find out what exactly is changing specific transform position / rotation / scale☆125Updated 3 years ago
- A tool for easy automating and customizing build process for Unity.☆98Updated 5 years ago
- Unity editor extension to bookmark scene views.☆102Updated 6 months ago
- A clutterless custom Transform editor for Unity☆137Updated last year
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆141Updated 5 years ago
- Selectively deep profile single methods while your game is running in Unity's Profiler 🔬☆140Updated 2 years ago
- Example project for UnityEditorInternal.ReorderableList in Unity 4.5☆86Updated 10 years ago
- ☆63Updated 6 years ago
- Example project for Unity 2020.1+ texture data access APIs☆144Updated last year
- A set of Editor tools to audit project assets and correct errors☆76Updated 3 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆109Updated 4 years ago
- Editor for SubAsset in unity project.☆117Updated last month
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆132Updated 3 years ago
- Common Unity resources Exceed7 Experiments uses in projects.☆167Updated 2 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 4 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Unity custom handles examples☆105Updated 3 years ago
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.☆147Updated 4 years ago
- Search field with Autocomplete, a simple Unity Editor UI component.☆141Updated 6 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆105Updated 4 years ago
- Example code using the Prefab API☆98Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Examples of using the Job System in Unity3D☆57Updated 3 years ago