Tencent / BqLog
Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well adapted to Unity and Unreal engines. 可能是全球最快的日志库,源自最成功的手游之一《王者荣耀》客户端,轻量级,适用于PC、移动设备和服务器,支持C#、Java、C++,并对Unity、Unreal引擎做了良好适配。
☆220Updated this week
Related projects ⓘ
Alternatives and complementary repositories for BqLog
- lua-5.4.4-每行都加注释版本☆173Updated last year
- MOBA手游【最后一战】unity3d C++ mirror☆121Updated 10 months ago
- A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client applications.☆963Updated this week
- A cross-platform,lightweight,scalable game server framework written in C++, and support Lua Script☆181Updated this week
- c++ hotfix, find symbol addr, read and write process memory...☆62Updated 4 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的共享内存的插件开发框架, 让你更快更简单的开发服务端应用. 部分思路来自UE4和Ogre.(当前主要用在游戏领域) 我写的开源架构,前几年开源过,后来自己做项目,又没开源了,现在没搞项目了,加上修…☆72Updated last year
- A lightweight game server framework implemented with Actor Model☆776Updated last week
- 学习recastnavigation☆110Updated last year
- 跨平台Excel导表工具(Excel=>protobuf/msgpack/lua/javascript/json/xml)☆271Updated 2 weeks ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的插件开发框架, 共有三种主要使用模式:1.传统使用STL的纯C++开发;2.使用共享内存作为内存池进行热更的纯C++开发(腾讯系公司大量使用这种模式开发);3.使用lua,python脚本进行游戏…☆52Updated 7 months ago
- MMO game server: Unity includes a 10,000 Player scene☆333Updated 9 months ago
- GameBookServer☆178Updated 4 years ago
- GameAI-BehaviorTree My Impelement☆75Updated 6 years ago
- C++ implement encode, decode Protocol Buffers for Lua without code generation☆139Updated last week
- Lua全家桶,命令行调试、性能分析、代码覆盖率等. Lua family bucket, command line debugging, performance analysis, code coverage☆59Updated last year
- A perf tool for C and Lua hybrid code☆69Updated 7 months ago
- 《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。☆448Updated 3 years ago
- 这是一个仿制lua解释器的项目,我希望通过逐步实现lua解释器的各个部分,更加深刻地掌握lua的基本结构和运作原理。☆412Updated last year
- ☆313Updated 5 months ago
- moon game server的一个使用示例,搭建简单的房间类游戏服务器框架☆153Updated last month
- The list of open source projects by ejoy☆315Updated 8 months ago
- C++ Wrapper around KCP☆81Updated 2 years ago
- Mini Distributed Game Server☆80Updated this week
- 《Lua解释器构建:从虚拟机到编译器》随书源码☆172Updated last year
- a skynet implementation of MMO, server side of UnityMMO☆208Updated 3 years ago
- Fast Programmable Nexus Network☆306Updated 2 years ago
- Ubpa Entity-Component-System (U ECS) in Unity3D-style☆371Updated 2 years ago
- 基于C++17的lua/C++绑定库,以及lua的二进制序列化等辅助代码☆191Updated 3 years ago
- Lua-5.3.5版官方源码☆34Updated 7 months ago
- An experimental rendering engine☆337Updated 3 years ago