p308945 / hottoolLinks
c++ hotfix, find symbol addr, read and write process memory...
☆64Updated 5 years ago
Alternatives and similar repositories for hottool
Users that are interested in hottool are comparing it to the libraries listed below
Sorting:
- 服务器开发工具☆77Updated 3 years ago
- 基于C++17的lua/C++绑定库,以及lua的二进制序列化等辅助代码☆199Updated 4 years ago
- AsyncNet☆120Updated last week
- 用于搭建高性能、全异步、树形结构的BUS消息系统的跨平台框架库☆229Updated this week
- service framework for game server using libatbus, libatapp, libcopp and etc.☆78Updated this week
- zzz's c++ lib☆58Updated 7 years ago
- One cplusplus C++ crossplatform library use for develop server,similar to ACE.☆106Updated 4 months ago
- cxx utils code☆84Updated last month
- Fast Programmable Nexus Network☆311Updated 2 years ago
- 基于TCP的LUA集群通信组件☆25Updated 5 years ago
- coroutine;fiber;boost fiber☆93Updated 4 years ago
- LUA to C++ Binding Library "lua_tinker" expand for c++11/14 and lua 5.3☆83Updated 11 months ago
- A actor framework base on C++11/14.☆56Updated 5 years ago
- 一个C++的轻量级的分布式服务器引擎, 架构思想为一切皆service.☆486Updated 4 years ago
- Full Duplex C++ RPC Library,Use Protobuf, Support HTTP API .☆11Updated 2 years ago
- Poseidon Server Framework (refactor WIP)☆166Updated 2 years ago
- BigWorld Engine 2012 v2.0.1 vc2008sp1☆210Updated 2 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的共享内存的插件开发框架, 让你更快更简单的开发服务端应用. 部分思路来自UE4和Ogre.(当前主要用在游戏领域) 我写的开源架构,前几年开源过,后来自己做项目,又没开源了,现在没搞项目了,加上修…☆77Updated 2 years ago
- C++ network library based on `libgo`.☆244Updated 6 years ago
- A single-header-only kcp session implementation (dynamic redundancy + reliable udp/unreliable channel) & A annotated kcp. 一个单头文件的kcp会话实现(…☆157Updated 6 months ago
- LUA to C++ Binding Library☆213Updated 13 years ago
- 基于protobuf以及boost.asio网络模块实现的RPC☆19Updated 10 years ago
- Libcorpc is a high performance coroutine base RPC framework☆39Updated 4 months ago
- zsummerX is a cross-platform C++ high performance lightweight network library. via IOCP/EPOLL/SELECT.☆320Updated 3 months ago
- Mini Distributed Game Server☆86Updated last month
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的插件开发框架, 共有三种主要使用模式:1.传统使用STL的纯C++开发;2.使用共享内存作为内存池进行热更的纯C++开发(腾讯系公司大量使用这种模式开发);3.使用lua,python脚本进行游戏…☆79Updated last month
- The Game Communication Environment (GCE) is an actor model framework for online game development.☆128Updated 8 years ago
- A C++03 implement stackless coroutine. But also support stackful coroutine, tcp rpc operation, static hook(by adding hook function into s…☆140Updated 6 years ago
- FFLUA 是嵌入LUA,注册C++相关的对象到lua的封装库, wraper for C++ embedding lua, extend C++ to lua☆200Updated 9 months ago
- My Blog & Thanks Github!☆287Updated 7 years ago