SuboptimalEng / boidsLinks
π Simulating boids in Unity.
β11Updated 2 years ago
Alternatives and similar repositories for boids
Users that are interested in boids are comparing it to the libraries listed below
Sorting:
- Advanced Zombie AI or Zombie NPC for Unity Game Engine with State Machine and Behavior Tree Controlled.β74Updated last year
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engineβ35Updated 5 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"β44Updated 2 years ago
- A Third Person Shooter like PubG or Call Of Duty and along with Shooter NPC AI which controlled by statemachine.β21Updated last year
- β17Updated 5 years ago
- The source code for my "Recreating Darkwood's Vision Effect" videoβ56Updated 5 years ago
- Using real-world physics in a helicopter game.β74Updated 2 years ago
- Module for Unity which can be used to create procedurally generated items, focusing mostly on weapons.β11Updated 5 years ago
- Create and use a ScriptableObject-based Surface Management system for your game!β33Updated 3 years ago
- Hybrid ECS framework, with codogeneration (included in solution) Unity part.β21Updated this week
- Chronos is a 2D boilerplate project for Unity primarily aimed for pixel art games. It includes project structures, helper classes, edito β¦β10Updated 4 years ago
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)β45Updated 3 years ago
- Goal Oriented Action Planning AI in Unityβ18Updated 4 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.β10Updated last year
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfindingβ54Updated 4 years ago
- Top-Down Roguelite Gameβ16Updated 3 years ago
- Modular vehicles effected by realistic physicsβ39Updated 4 years ago
- β26Updated 2 years ago
- A first-person parkour game made in the Unity Game Engineβ23Updated 5 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.β31Updated 3 years ago
- This is a Unity project implementing a custom vehicle controller with a raycast suspension.β25Updated 9 months ago
- Using real-world physics in a low-altitude aircraft.β70Updated 3 years ago
- β11Updated 4 years ago
- A collection of feature rich gameplay systems for Unity.β34Updated 2 years ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availaβ¦β37Updated 2 years ago
- #NVJOB Name Generator. Free Unity Asset.β29Updated 2 years ago
- Third-person shooter featuring modular AI and procedural dungeonβ44Updated 6 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.β81Updated 6 months ago
- Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!β15Updated 2 years ago
- Fog of war post effect made for Unity. Doesn't use any advanced URP and HDR stuff. Just the most basic implementation.β18Updated 3 years ago