一个UE-like的渲染引擎
☆23Mar 15, 2026Updated last week
Alternatives and similar repositories for Nilou
Users that are interested in Nilou are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a personal toy renderer☆37Jan 21, 2026Updated 2 months ago
- ☆12May 18, 2024Updated last year
- video player base on imgui(Just support video)☆11Mar 11, 2026Updated 2 weeks ago
- The Simul Platform rendering library☆15Mar 16, 2026Updated last week
- ☆18Apr 2, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Ubpa DirectX 12 Renderer☆20Aug 2, 2020Updated 5 years ago
- My final project, Snow Simulation, for Prof. Lingqi Yan's online open course games 101-Intro to Modern Computer Graphics☆12Mar 12, 2021Updated 5 years ago
- Official implementation of the paper "Neural Importance Sampling of Many Lights", to be presented at ACM SIGGRAPH 2025☆24Jul 15, 2025Updated 8 months ago
- Humble2 Engine☆21Updated this week
- UE4 Plugin to modify Gbuffer info with material shader☆11Aug 16, 2022Updated 3 years ago
- SDL3 game☆15Mar 17, 2026Updated last week
- This is a custom real-time path tracer based on DirectX12.☆10Aug 19, 2022Updated 3 years ago
- C++ implementation of Peter Shirley's "Ray Tracing: The Rest of Your Life"☆16May 12, 2020Updated 5 years ago
- ☆13Oct 9, 2015Updated 10 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Personal UE5 Soul-like RPG Action Game☆11Jan 6, 2024Updated 2 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆25Jul 25, 2024Updated last year
- Physically based differentiable rendering in C++☆28Jul 20, 2022Updated 3 years ago
- ☆15Aug 21, 2020Updated 5 years ago
- Hardware abstract layer for modern gpu based on Metal/Vulkan/DirectX12 backend.☆71Feb 4, 2026Updated last month
- 3DMetrics is a software developped to easily analyze massive 3D models. It enables the user to measure distances, surfaces, slopes... and…☆11Sep 15, 2021Updated 4 years ago
- Disassembly of the NES Game Crystalis☆13Jun 22, 2019Updated 6 years ago
- [ACM TOG] Latent L-systems: Transformer based Tree Generator, https://dl.acm.org/doi/10.1145/3627101☆29Aug 12, 2024Updated last year
- Road Damage Detection and Classification with Faster R-CNN (BigData 2018)☆23Dec 24, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Shader笔记,参考书籍,文档☆11Jan 25, 2024Updated 2 years ago
- ☆137Jan 26, 2026Updated last month
- ☆347Jan 21, 2026Updated 2 months ago
- OpenXR integration for Vulkan Scene Graph☆19May 6, 2024Updated last year
- 学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结构☆28Jan 3, 2017Updated 9 years ago
- The Modern Vulkan Cookbook published by Packt☆247Aug 24, 2025Updated 7 months ago
- ☆17Jun 10, 2024Updated last year
- Renderer/GameEngine with Direct3D12☆48Jan 13, 2020Updated 6 years ago
- Graphics toolkits☆34Feb 21, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- fastbuild的使用笔记☆13Jun 6, 2020Updated 5 years ago
- simple content pipeline for ejoy2d☆26Jan 5, 2016Updated 10 years ago
- ☆20Jan 30, 2021Updated 5 years ago
- ☆26Feb 2, 2026Updated last month
- ☆27Feb 6, 2025Updated last year
- ☆33Apr 10, 2025Updated 11 months ago
- MTuner SDK - Memory profiling library☆31Mar 9, 2026Updated 2 weeks ago