brainwo / teach-yourself-odin
Teaching myself the Odin Programming Language
☆17Updated 2 years ago
Alternatives and similar repositories for teach-yourself-odin:
Users that are interested in teach-yourself-odin are comparing it to the libraries listed below
- A space shooter game made with the Odin programming language. Visit YouTube for tutorials https://www.youtube.com/@handmadegamesdev☆32Updated last year
- Raylib binding for the Nelua Programming Language☆34Updated 3 weeks ago
- Lua exporter for odin, made in odin☆27Updated last year
- A 2D animation library for Odin☆23Updated 7 months ago
- Dusk is a small game template / framework or whatever you want to call it. I made it to make the start of a project more enjoyable for me…☆15Updated last month
- ☆29Updated 5 months ago
- TOML Parser for odin-lang☆14Updated last month
- External C3 libraries☆39Updated this week
- lightweight, expressive, extensible multimedia engine☆82Updated 4 months ago
- NeHe OpenGL tutorials, ported to the Zig language.☆26Updated last year
- Raylib bindings for zig☆16Updated last year
- Autogenerated Beef bindings for raylib☆14Updated 2 weeks ago
- Vulkan Quake port based on QuakeSpasm☆38Updated last year
- Nuklear bindings for Odin language☆13Updated 2 months ago
- A simple GUI library for Odin programming language.☆46Updated last week
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆51Updated last month
- Bindings to WGPU Native in the Odin programming language☆31Updated 2 months ago
- A simple, colored-like ANSI color package for the Odin programming language!☆13Updated 2 weeks ago
- Box2D 3.0 bindings for Odin language☆21Updated 6 months ago
- ☆36Updated 10 months ago
- Odin bindings for the raylib gamedev library☆39Updated 3 years ago
- Odin Game Framework☆35Updated 3 months ago
- Odin + WASM = 💙☆85Updated last month
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆40Updated last year
- Simple fantasy computer architecture☆40Updated 2 years ago
- ☆16Updated last year
- a tiny text editor☆15Updated last year
- Simple, fast, easy to get started mid-level game engine written in Zig☆30Updated 3 years ago
- raylib bindings for dlang☆21Updated 6 months ago
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆47Updated last month