StanislavPetrovV / DOOM-CloneLinks
DOOM Clone. 3D Engine using Raylib and Binary Space Partitioning
☆23Updated last year
Alternatives and similar repositories for DOOM-Clone
Users that are interested in DOOM-Clone are comparing it to the libraries listed below
Sorting:
- Mode7 in Python and Pygame☆37Updated 3 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- Fake OS/window manager made with raylib☆23Updated 4 years ago
- A code club for raylib library.☆30Updated 3 years ago
- ☆49Updated 3 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Updated 3 years ago
- ☆58Updated 2 years ago
- Oldschool QBasic time☆11Updated 4 years ago
- A tile map reader and renderer for raylib☆10Updated 3 years ago
- Blitz3D SoLoud Edition☆69Updated last year
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆29Updated 8 years ago
- A Python ctypes binding generator for the awesome C library Raylib.☆36Updated 5 months ago
- Doom-style graphics engine in modern C++☆81Updated last year
- This project is an attempt to revive & modernize Blitz3D.☆101Updated 7 months ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 6 years ago
- ☆11Updated last year
- A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a rem…☆16Updated this week
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE☆11Updated 3 years ago
- A small breakout game made with C++, Lua and SDL☆24Updated 2 years ago
- Python bindings for the dos-like programming library☆17Updated 3 years ago
- BlitzMax raylib binding☆16Updated 2 months ago
- ☆21Updated 2 years ago
- 3D Raycast FPS Game on the TIC-80☆26Updated 4 years ago
- Humongous Yaga engine reimplementation☆24Updated 3 years ago
- A simple raycasting engine made with a lots of C and love☆24Updated 3 years ago
- A pure Python wrapper for SDL3.☆87Updated this week
- RCBASIC v3 is a continuation of the RCBASIC language started back in 2014. RCBASIC is a dialect of the BASIC programming language geared …☆33Updated 3 months ago
- raylib memory pool and objects pool☆39Updated 3 months ago
- A minimalist 3D game engine in C using raylib.☆29Updated this week