3D Raycast FPS Game on the TIC-80
☆28Nov 9, 2021Updated 4 years ago
Alternatives and similar repositories for Wolf-80
Users that are interested in Wolf-80 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Bunnymark ported to a few languages in TIC-80 for performance testing.☆14Apr 3, 2023Updated 3 years ago
- ☆15Jul 3, 2021Updated 5 years ago
- A complete bomberman game with heights, AI in lua, and shaders.☆11Jun 26, 2021Updated 5 years ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 3 years ago
- WinDoom source code for Dreamcast, thanks to Comby Laurent and Ian Micheal and LemonHaze☆16Jun 19, 2022Updated 4 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆11Dec 21, 2018Updated 7 years ago
- Alien Breed 3D II: The Killing Grounds (1996) by Team17 Software Limited☆17May 18, 2017Updated 9 years ago
- A javascript library to generate the voronoi diagram and the medial axis transform for polygons with holes.☆12May 15, 2026Updated 4 months ago
- Syntax highlighting for Fennel☆15Feb 1, 2024Updated 2 years ago
- Visible regions for 2D poly-lines☆19Jan 30, 2015Updated 11 years ago
- A fast minkowski shapecast algorithm written in LuaU☆14Nov 11, 2025Updated 10 months ago
- Demonstration of pseudo-3D first person shooter for Playdate using Lua☆15Aug 24, 2022Updated 4 years ago
- ☆12Oct 8, 2024Updated last year
- A bundler for Lua☆10May 1, 2023Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Volfied-like 2D game with SDL and OpenGL☆14Sep 14, 2021Updated 5 years ago
- Catacomb Apocalypse source code☆42Jun 9, 2014Updated 12 years ago
- Catacomb Armageddon source code☆37Jun 9, 2014Updated 12 years ago
- Source to the 3DO game Icebreaker☆12Jan 18, 2023Updated 3 years ago
- Library for parsing RIFF (Resource Interchange File Format) files☆11Jun 8, 2016Updated 10 years ago
- Source to the 3DO game Icebreaker 2☆14Jan 18, 2023Updated 3 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Sep 20, 2020Updated 6 years ago
- Catacombs of the Damned port to IBM PC / CGA☆11Sep 3, 2020Updated 6 years ago
- A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a rem…☆17Aug 29, 2026Updated 3 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- RSoft is a software rendering library oriented around math.☆15Mar 29, 2025Updated last year
- ☆15Oct 4, 2024Updated last year
- Collection of NE2000+ software obtained from various sources☆12Jan 2, 2020Updated 6 years ago
- Reverse-engineered CT-1300 Game Blaster card☆31Feb 10, 2023Updated 3 years ago
- Doom/FX for Super Nintendo with SuperFX GSU2A☆12May 3, 2025Updated last year
- A tool that enables files to be compiled into an executable and extracted at startup.☆13Dec 15, 2016Updated 9 years ago
- KexLIB is a set of utilities, wrappers, render classes and more for the Kex engine☆20Jul 28, 2014Updated 12 years ago
- Attack on Voxelburg - GameBoy Advance game for the gbajam22☆24Aug 8, 2025Updated last year
- Tool to create and extract zips from a console port of the Source Engine.☆17Jun 29, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A dynamic and static D binding to the raylib library☆16Dec 24, 2023Updated 2 years ago
- Example code for a pseudo 3d road in Lua and LÖVE☆27Jan 29, 2021Updated 5 years ago
- Conversion library for Amiga planar graphics data and EHB, HAM screen modes☆20Feb 21, 2024Updated 2 years ago
- A starter project to help you get going with A* pathfinding. Perfect for retro roguelike games. No credit necessary (but do credit kennel…☆13Oct 18, 2020Updated 5 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆22Oct 6, 2023Updated 2 years ago
- A comprehensive multiplace game template with flamework, charm, react.☆17Mar 10, 2025Updated last year
- Wolfenstein 3D version made from scratch for Colour Maximite 2 (work in progress). Warning: Contains blood and images that may be disturb…☆16Jun 28, 2021Updated 5 years ago