paladin-t / crft
Crapht Box - The Fantasy Physics Sandbox!
☆11Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for crft
- Small virtual console☆13Updated 6 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 6 years ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 6 years ago
- Plugins for BASIC8.☆17Updated 4 years ago
- A tiny subset of JavaScript with configurable constraints for creating fantasy consoles☆31Updated 5 years ago
- fantasy console template in C, SDL2 and python☆21Updated 6 years ago
- A Fantasy Console that uses lua.☆16Updated 2 years ago
- Examples made with the DOME engine https://domeengine.com☆13Updated 2 years ago
- A Fantasy Computer that has Lisp as the system language☆42Updated 6 years ago
- a Java Fantasy Console/Game Engine☆15Updated last month
- A simple C/SDL2 game engine☆11Updated 2 years ago
- Multi-file development in TIC-80☆20Updated last month
- PiXL - a tiny Lua pixel / chiptune game engine☆22Updated 6 years ago
- rtools feedback and issues☆17Updated last year
- nano ᴊᴀᴍᴍᴇʀ☆46Updated 2 years ago
- A fantasy console inspired by the Nintendo Gameboy!☆23Updated 3 years ago
- Fake OS/window manager made with raylib☆22Updated 3 years ago
- TIC-80 is a fantasy computer for making, playing and sharing tiny games. This fork will be targeted for iOS and tvOS ports.☆16Updated 6 years ago
- Enumerated Types for Wren.☆17Updated 6 years ago
- A dungeon engine for rogue-like style games.☆9Updated 2 weeks ago
- A game engine with ASCII style rendering.☆14Updated 7 years ago
- A game made in the Yarnspin story-telling engine.☆13Updated last year
- Old mirror of https://github.com/tofuengine/tofu. Follow there!☆8Updated 4 years ago
- Make and run TIC-80 games in Atom☆16Updated last year
- TTY-like interface for SDL☆9Updated 5 months ago
- Browser-based fantasy console☆41Updated last year
- TIC-80 fork enabling server-side unit testing to help kids learn how to code, by developing games!☆28Updated 3 years ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆10Updated 5 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago