Textbook for the "Programming Basics" course @ SoftUni (C++, Bulgarian)
☆18Aug 26, 2022Updated 3 years ago
Alternatives and similar repositories for Programming-Basics-Book-CPP-BG
Users that are interested in Programming-Basics-Book-CPP-BG are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Mar 14, 2023Updated 3 years ago
- Nvidia HairWorks OpenGL implementation☆12Apr 30, 2016Updated 10 years ago
- GitHub mirror of https://git.nick7.com/gta/xliveless☆19Mar 19, 2019Updated 7 years ago
- A tiny C/C++ image loading and saving library for graphics APIs.☆11Mar 11, 2017Updated 9 years ago
- GigaVoxels + Sparse Textures☆14Dec 13, 2012Updated 13 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆20Jul 12, 2026Updated last month
- ☆17Dec 8, 2022Updated 3 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆26Nov 4, 2019Updated 6 years ago
- A minimal application with Vulkan Compute Shaders☆17Jun 16, 2022Updated 4 years ago
- This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.☆15May 15, 2019Updated 7 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆23Feb 17, 2019Updated 7 years ago
- ☆20Jul 29, 2026Updated 2 weeks ago
- User styles manager for Pale Moon and other Mozilla-style software☆23Aug 10, 2026Updated last week
- Implementation of a sparse 64-tree with hashing and modifications. Based on https://dubiousconst282.github.io/2024/10/03/voxel-ray-tracin…☆18Nov 19, 2025Updated 8 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Code for the C++ D3D12 tutorial series on YouTube☆20Feb 6, 2025Updated last year
- A LAN Multiplayer Snake game in C++ . This is a snake game which is a console based game written in C++ to which any number of players in…☆21Feb 15, 2019Updated 7 years ago
- ☆22Feb 13, 2025Updated last year
- Template for building desktop app in C++ with Dear ImGui and GLFW☆22Oct 6, 2023Updated 2 years ago
- A plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry.☆24Nov 5, 2022Updated 3 years ago
- Deprectaed vulkan renderer☆24Jul 3, 2023Updated 3 years ago
- Simplified Nanite Implementation in MiniEngine☆26Sep 29, 2024Updated last year
- Collection of code snippets and demos for quick and efficient how-to video guides for Godot 4.☆35May 16, 2026Updated 3 months ago
- Simple global illumination implementation using voxel cone tracing. Implemented in C++ and DirectX.☆29Jun 14, 2018Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆25Aug 21, 2021Updated 4 years ago
- Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make s…☆31Nov 14, 2023Updated 2 years ago
- An administration webpanel for UnrealIRCd☆34Jun 13, 2025Updated last year
- Simple framework & sandbox for NRI based apps☆34Jun 22, 2026Updated last month
- Modern C++ 2D/3D audio library☆26Jul 26, 2020Updated 6 years ago
- OpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing☆41Oct 7, 2019Updated 6 years ago
- C++17 Entity Component System☆41Jan 7, 2023Updated 3 years ago
- NVIDIA RTX Texture Streaming SDK☆41Oct 15, 2025Updated 10 months ago
- A Visual Studio template for SDL Projects☆31Apr 2, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆38May 24, 2024Updated 2 years ago
- CUDA Toy Offline Renderer☆37Jul 21, 2026Updated 3 weeks ago
- Competitive Programming☆48Apr 26, 2025Updated last year
- A custom Virtualized Geometry LOD Rendering Engine : cluster-based real-time mesh simplification and LOD streaming system inspired by UE5…☆34Jan 29, 2026Updated 6 months ago
- Repo for KickstartRT demo application☆54Dec 8, 2022Updated 3 years ago
- Dynamic weather developed in Unreal Engine 5☆37Dec 11, 2022Updated 3 years ago
- Compile-time reflection for C++ to get field names and types from a struct/class.☆50Jul 19, 2026Updated 3 weeks ago