A modular game engine and ECS for Haskell
☆156Jan 30, 2026Updated 7 months ago
Alternatives and similar repositories for aztecs
Users that are interested in aztecs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Haskell libary for fast arrowized FRP based on signal functions☆18May 8, 2026Updated 3 months ago
- Haskell interactive serverside web framework inspired by HTMX, Elm, and Phoenix LiveView☆350Jul 10, 2026Updated last month
- Painless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)☆80Updated this week
- Noise generation for Haskell☆19Jul 25, 2026Updated last month
- a fast, extensible, type driven Haskell ECS framework for games☆421Aug 23, 2026Updated last week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Haskell Gamedev Toolkit, a library for developing games from scratch.☆70Dec 4, 2023Updated 2 years ago
- Load a GHCi session for a Haskell project and reload it when source files change☆169Jun 15, 2026Updated 2 months ago
- Low level Haskell bindings to the BearLibTerminal graphics library.☆21Jul 22, 2025Updated last year
- A reactive notebook for Haskell☆114Aug 23, 2026Updated last week
- A helpful AI assistant for Mercury engineers☆20Jan 9, 2026Updated 7 months ago
- Haskell implementation of LangChain☆52Updated this week
- An easy to use, cross platform, GUI library for writing Haskell applications.☆662Jan 4, 2026Updated 7 months ago
- Port of purescript-halogen to Haskell☆48Jun 5, 2026Updated 2 months ago
- Haskell ECS using sparse sets☆15Sep 3, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Demonstration of GTK4 TreeListView with drag-and-drop☆16Sep 21, 2024Updated last year
- `linear-locks` provides locking primitives that are statically guaranteed to be free of deadlocks.☆22Jul 13, 2026Updated last month
- An implementation of a small subset of the Wolfram language in Haskell☆20Apr 19, 2026Updated 4 months ago
- Write Mac apps entirely in Haskell☆53Feb 13, 2026Updated 6 months ago
- Haskell Active Automata Learning library☆23Apr 22, 2026Updated 4 months ago
- Lightweight and composable servers for Haskell☆69Jul 30, 2026Updated last month
- Haskell bindings to Dear ImGui, an immediate mode GUI toolkit☆161Updated this week
- Inspecting tool for GHC compilation pipeline☆34Sep 17, 2025Updated 11 months ago
- Session types framework with support of protocol pipelining.☆16Aug 24, 2026Updated last week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Format Haskell package descriptions.☆73Aug 17, 2026Updated 2 weeks ago
- An Awesome MCP Server Framework for Haskell☆49Aug 1, 2026Updated 3 weeks ago
- Ghengin: A vulkan-based, shader-centric, type-heavy, Haskell game engine☆85Updated this week
- Haskell implemented with combinators☆772Updated this week
- The Hazy Haskell Compiler☆65Jun 25, 2026Updated 2 months ago
- Embedding of python interpreter into haskell programs☆18Aug 23, 2026Updated last week
- An easy to use, fast extensible effects library with seamless integration with the existing Haskell ecosystem.☆484Aug 24, 2026Updated last week
- Simple Haskell Web Framework inspired by Express.js☆21Feb 11, 2026Updated 6 months ago
- ☆20May 22, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- an embedded os written in haskell with microhs with lisp support, cs140e final project☆68Mar 20, 2026Updated 5 months ago
- Defect Process (2d hack n' slash game) full source code☆229Aug 1, 2023Updated 3 years ago
- Haskell Bindings for the OpenCASCADE CAD Kernel + A Declarative CAD/Solid Modeling Library☆107Updated this week
- A fully type-safe multi-role communication protocol framework.☆13Nov 21, 2024Updated last year
- Haskell counters that can be safely incremented from multiple threads☆19Oct 7, 2025Updated 10 months ago
- A fully type-safe finite state machines☆20Nov 19, 2024Updated last year
- Haskell bindings for raylib☆135Jan 19, 2026Updated 7 months ago