Sigmmma / mek
☆13Updated 3 years ago
Related projects: ⓘ
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 2 years ago
- Python 3 library for modifying and creating Halo content based on the Supyr_Struct Library.☆10Updated 4 months ago
- Authentically researching and rebuilding Halo's music with original hardware, + new and original music with the same genuine sound palett…☆9Updated 2 years ago
- Halo Client and Server Extension Mod☆16Updated 4 years ago
- Halo / Blam engine support for Blender.☆15Updated 2 years ago
- Library handling files from Star Wars Battlefront 2 (2005) and the Mod Tools☆29Updated 2 years ago
- A application made to extract assets from cache files of H2v using BlamLib by KornnerStudios.☆16Updated 3 years ago
- A tool for browsing and extracting assets from Saber Interactive games such as Halo: Combat Evolved Anniversary and Halo 2 Anniversary.☆12Updated 6 months ago
- Free toolkit for Halo: Combat Evolved for creating maps and assets☆57Updated last month
- A totally groovy tool for getting access to game files for a game from 2005.☆25Updated 3 months ago
- A living knowledge base for the Halo CE modding community☆55Updated 3 weeks ago
- A tool for browsing and extracting assets from Halo 2 Anniversary.☆16Updated last year
- SparkEdit 2: Electric Boogaloo☆14Updated 2 years ago
- OBSOLETE | Go to the link below for the current version!☆28Updated 3 years ago
- ☆24Updated this week
- 🎮 BSP2OBJ is a command-line utility capable of converting Quake, Quake 2, Daikatana, Hexen 2, Kingpin and Half-Life map files into OBJ m…☆47Updated last year
- Scripts for content tools (eg, 3dsmax) for various Halo games☆23Updated 6 years ago
- Shader generator for third generation Halo games.☆8Updated 3 months ago
- Documentation related to modding Halo Wars☆22Updated 9 months ago
- Open Source Tools and Engine for Halo 2☆55Updated last year
- Master Sword: Continued (Classic)☆10Updated 9 months ago
- Team Fortress: Invasion brought over to Source 2013.☆19Updated last year
- Unofficial Ausar engine documentation☆12Updated 7 years ago
- ☆10Updated this week
- Softimage exporter and importer for ZeroEngine (Star Wars Battlefront I + II) .msh 3D files.☆19Updated 3 months ago
- Shaders enhancement for Halo Custom Edition☆37Updated 3 months ago
- A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer☆35Updated this week
- A W.I.P launcher aiming to support all current and future versions & revisions of the Halo Editing Kit.☆63Updated last week
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated 4 months ago