Siccity / xNodeLinks
Unity Node Editor: Lets you view and edit node graphs inside Unity
☆3,601Updated 11 months ago
Alternatives and similar repositories for xNode
Users that are interested in xNode are comparing it to the libraries listed below
Sorting:
- Node graph editor framework focused on data processing using Unity UIElements and C# 4.6☆2,542Updated last year
- UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine …☆6,625Updated last month
- A uGUI based console to see debug messages and execute commands during gameplay in Unity☆2,460Updated 2 months ago
- Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.☆5,122Updated 4 months ago
- A Unity C# animation engine. HOTween v2☆2,516Updated 2 months ago
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,768Updated last year
- Attribute Extensions for Unity☆4,921Updated last year
- Sprite glow effect with HDR outline☆2,349Updated last year
- A flexible and modular Node Editor Framework for creating node based displays and editors in Unity☆2,032Updated last year
- Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!☆2,460Updated 2 months ago
- Fast, robust, powerful and extendible .NET serializer built for Unity☆1,816Updated last year
- A versatile Unity scroll view component that enables highly flexible animations.☆3,321Updated 3 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,178Updated 2 years ago
- Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.☆1,874Updated last week
- Extend the Unity Toolbar with your own Editor UI code.☆1,851Updated last year
- An open source mesh slicer framework for Unity3D Game Engine. Written in C#.☆2,112Updated 2 years ago
- An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.☆1,657Updated 3 years ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,621Updated 10 months ago
- OpenUPM - Open Source Unity Package Registry (UPM)☆1,756Updated this week
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆1,973Updated 2 months ago
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,554Updated 3 weeks ago
- Dependency Injection Framework for Unity3D☆2,797Updated last year
- MyBox is a set of attributes, tools and extensions for Unity☆2,111Updated last week
- A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromisin…☆1,384Updated 4 months ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,543Updated 10 months ago
- Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them☆1,910Updated 2 months ago
- High Level API Components for Runtime NavMesh Building☆3,064Updated 2 years ago
- An efficient and versatile input system for Unity.☆1,481Updated last week
- Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Un…☆2,245Updated this week
- A library of Shaders created using Unity's Shader Graph.☆1,880Updated 5 years ago