Seekiii / godot4-procedurally-generated-terrainLinks
Godot 4.2 Procedurally Generated Terrain (Chunk System) 3D Desert is a project showcasing dynamic, real-time terrain generation in a vast desert environment. The chunk-based system ensures optimized performance, allowing for expansive landscapes without sacrificing frame rate.
☆23Updated last year
Alternatives and similar repositories for godot4-procedurally-generated-terrain
Users that are interested in godot4-procedurally-generated-terrain are comparing it to the libraries listed below
Sorting:
- A port of the UnionBytes realistic water shader to Godot 4☆14Updated 2 years ago
- A implementation of rope physics using Path3Ds to generate geometry and PinJoints to approximate rope physics.☆18Updated 10 months ago
- Inventory editor plugin for Godot Engine 4.+☆28Updated 2 years ago
- ☆19Updated 7 months ago
- A character controller for Godot 4 with run, jump, climb, glide, optional stamina, and interactables.☆27Updated 2 years ago
- An updated vertex animation demo for Godot 4.3☆22Updated 10 months ago
- A basic demonstration of procedural smooth terrain generation in Godot 4 in 100 lines.☆28Updated last year
- ☆29Updated 2 years ago
- Compass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.☆34Updated last year
- Vehicle simulation in Godot Engine☆14Updated last year
- Grass scatterer, grass colorer, terrain builder, terrain texturer, and terrain colorer. Based in textures and brushes☆67Updated last week
- ☆53Updated 10 months ago
- Yet Another MultiMesh Scatter for Godot☆43Updated 9 months ago
- Contains shaders for performing terrain shading in Godot, as well as Blender project.☆29Updated last month
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆36Updated 3 years ago
- Addon for creating procedural stairs in Godot Engine☆34Updated last year
- A 3D platformer demo for beginners made in godot 4.☆19Updated 6 months ago
- ☆30Updated last year
- ☆23Updated 2 years ago
- release for m terrain plugin☆36Updated 4 months ago
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆15Updated 2 years ago
- Godot 4 plugin for open world streaming.☆22Updated last year
- a asset browser for local assets☆21Updated 2 weeks ago
- Flight navigation in free space for Godot4☆49Updated 2 months ago
- 3D Controls plugin, including 3º person, 1° person, top-down, and side-scrolling.☆30Updated last week
- A simple project for explaining basic particle effects in Godot 4.x☆27Updated 8 months ago
- My implementation of WFC algoritm with gui for making tile rules and 3 generators.☆33Updated 3 months ago
- Here is Millu's Advanced Vehicle System for Godot 4+☆62Updated 3 weeks ago
- Sample setup for 3D based UI in Godot☆16Updated 3 years ago
- Project files☆15Updated last year