Rybadour / NodeConnectorGodotLinks
Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.
☆22Updated 5 years ago
Alternatives and similar repositories for NodeConnectorGodot
Users that are interested in NodeConnectorGodot are comparing it to the libraries listed below
Sorting:
- ☆29Updated 2 years ago
- Godot Measuring Tape☆30Updated last month
- Compass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.☆33Updated last year
- Godot scritp that allow use of Field of View in (currently) 2d game (check README for details).☆23Updated 2 years ago
- ☆38Updated last month
- Collection of useful things☆23Updated last year
- A simple shader that shifts between colors based on a gradient, to create palette-cycle-like animations☆40Updated 3 years ago
- Easily store/fetch data using key-value storage.☆22Updated 3 years ago
- Display statistics of your Godot project☆35Updated 3 years ago
- Threaded and synchronous Dispatch Queues for Godot☆58Updated 4 months ago
- Custom class that can be used to easily store part of a scene at runtime.☆36Updated last year
- Anima repo for Godot 4☆27Updated last year
- ☆37Updated last year
- A test project for advanced interactive grass☆36Updated 2 years ago
- Modifiers plugin for the Godot Engine☆60Updated 2 years ago
- Inventory editor plugin for Godot Engine 4.+☆27Updated 2 years ago
- An addon for Godot Engine that allows creating subtitles very easily using the built-in Audio systems☆31Updated last year
- A custom node type that displays a value of a Slider.☆40Updated last year
- Editor plugin for speedy placement of objects☆37Updated 2 years ago
- ☆28Updated 9 months ago
- release for m terrain plugin☆35Updated 2 months ago
- Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.☆24Updated 4 years ago
- Plugin to preview all available icons in Godot Editor.☆57Updated last year
- Custom blending mode shader for Godot☆39Updated 2 years ago
- A simple interactive waterfall shader for the Godot Engine.☆47Updated 4 years ago
- scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript☆32Updated 3 years ago
- Kenney's particle pack, packaged for quick use in Godot☆67Updated 4 years ago
- GDScript regular expressions made easy.☆21Updated last year
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆57Updated 4 years ago
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆26Updated 8 years ago