SCRN-VRC / SimpNet-Deep-Learning-in-a-ShaderLinks
A trainable convolutional neural network inside a fragment shader
☆117Updated 4 years ago
Alternatives and similar repositories for SimpNet-Deep-Learning-in-a-Shader
Users that are interested in SimpNet-Deep-Learning-in-a-Shader are comparing it to the libraries listed below
Sorting:
- EN to JP and JP to EN with transformer models☆97Updated 3 years ago
- ☆59Updated last year
- Documenting obscure technical shader knowledge (mostly VRChat specific)☆225Updated 4 months ago
- ☆25Updated 3 years ago
- CNLohr's repo for his Unity assets and other shader notes.☆189Updated this week
- Audio detection with visemes in a fragment shader☆31Updated 4 years ago
- A modern object detector inside fragment shaders☆62Updated 4 years ago
- VRChatGaussianSplatting☆146Updated last month
- SVM using HOG descriptors implemented in fragment shaders☆55Updated 4 years ago
- Implemented with a simple min-max tree of two depth☆48Updated 4 years ago
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆90Updated 5 years ago
- 100Avatars - 200 open-source Avatars☆141Updated last year
- Small demo project showing how to compact sparse textures on GPUs efficiently in unity.☆50Updated 3 years ago
- Lighting library for toon shaders☆59Updated 3 years ago
- Official VRC shader dev entrance exam. (Not really though)☆27Updated 3 years ago
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆54Updated 2 years ago
- System to mitigate avatar ripping in VRChat.☆88Updated 2 years ago
- Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.☆492Updated 3 months ago
- A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by …☆31Updated 3 years ago
- ☆29Updated 2 years ago
- A simplified pix2pix implementation in Cg/HLSL☆16Updated 4 years ago
- A open-source VR mocap studio built in Unity☆213Updated 8 months ago
- An example NeosVR library☆28Updated 4 years ago
- Allows two avatars to be holding hands, designed for dancing. A very simplistic IK system is reprogrammed within the shader code.☆75Updated 5 years ago
- A VRChat in-game 3D Model Loader World gimmick, focusing on GLB/VRM☆33Updated 2 months ago
- Quickly Place reflection probes in the middle of the room☆16Updated 4 months ago
- This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in t…☆91Updated last year
- A physically accurate screen shader, that displays the screen as subpixels.☆34Updated 2 years ago
- OpenVR driver for using VR controllers without an HMD. Proof of concept.☆34Updated 3 years ago
- Voxel Tracing Shader for VRChat☆15Updated 2 years ago