SCRN-VRC / SimpNet-Deep-Learning-in-a-Shader
A trainable convolutional neural network inside a fragment shader
☆112Updated 3 years ago
Alternatives and similar repositories for SimpNet-Deep-Learning-in-a-Shader:
Users that are interested in SimpNet-Deep-Learning-in-a-Shader are comparing it to the libraries listed below
- EN to JP and JP to EN with transformer models☆94Updated 2 years ago
- Documenting obscure technical shader knowledge (mostly VRChat specific)☆184Updated 8 months ago
- ☆44Updated 8 months ago
- A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by …☆29Updated 3 years ago
- A modern object detector inside fragment shaders☆58Updated 3 years ago
- ☆24Updated 2 years ago
- A simplified pix2pix implementation in Cg/HLSL☆16Updated 3 years ago
- CNLohr's repo for his Unity assets and other shader notes.☆166Updated 2 months ago
- Implemented with a simple min-max tree of two depth☆48Updated 4 years ago
- Audio detection with visemes in a fragment shader☆31Updated 3 years ago
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆84Updated 4 years ago
- ☆28Updated 2 years ago
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆50Updated 2 years ago
- Free version of Hekky's Shaders☆41Updated last year
- SVM using HOG descriptors implemented in fragment shaders☆52Updated 3 years ago
- Official VRC shader dev entrance exam. (Not really though)☆27Updated 2 years ago
- OpenVR driver for using VR controllers without an HMD. Proof of concept.☆33Updated 3 years ago
- Small demo project showing how to compact sparse textures on GPUs efficiently in unity.☆26Updated 2 years ago
- A collection of Unity shaders and scripts for VRChat.☆67Updated 3 years ago
- Clustered lighting for the Unity Built-In Pipeline in VRChat.☆34Updated 2 months ago
- Interactable shader-based particle system for VRChat/Unity☆76Updated 6 years ago
- Shader Graph target for the Unity built-in pipeline☆90Updated 2 weeks ago
- Allows two avatars to be holding hands, designed for dancing. A very simplistic IK system is reprogrammed within the shader code.☆71Updated 4 years ago
- ☆42Updated last month
- An open-source stereo-correct screen-space shader for Unity, mainly intended for usage in animations and games such as VRChat.☆66Updated last year
- Lighting library for toon shaders☆52Updated 2 years ago
- A physically accurate screen shader, that displays the screen as subpixels.☆32Updated last year
- Using Grab Passes for VRChat☆53Updated 5 years ago
- A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process☆94Updated 5 years ago
- This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in t…☆88Updated last year