ProFiLeR4100 / ExtendableInspectorForCSLinks
Godot addon to make it a bit easier to add custom inspector controls to nodes
☆17Updated last year
Alternatives and similar repositories for ExtendableInspectorForCS
Users that are interested in ExtendableInspectorForCS are comparing it to the libraries listed below
Sorting:
- C# tweening library for Godot 4.x☆210Updated last year
- Visual shader node library for Godot engine.☆160Updated 10 months ago
- MEC Free port for Godot 4.x (C#)☆66Updated last year
- Godot plugin that registers custom C# resources & nodes.☆86Updated last year
- A Resource for Godot engine that will store your input mapping.☆96Updated 3 months ago
- A flexible toon shader for the Godot Engine with lots of customisation options. Ported to Godot 4.0☆31Updated 2 years ago
- Using just comments, add specialized inspectors for your Godot 4 scripts.☆119Updated 11 months ago
- Godot tool that adds Labels with text autosizing capabilities☆102Updated 2 weeks ago
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆93Updated 10 months ago
- A tool to generate river meshes with intergrated flow shader using Bezier curves for Godot 4.☆57Updated 7 months ago
- Many more advanced features and animations for the RichTextLabel.☆186Updated 5 months ago
- A trail/ribbon renderer for Godot similar to Unity's TrailRenderer☆35Updated 6 months ago
- Simple in-game console for Godot 4.2+☆77Updated 5 months ago
- A Godot 4.3 demo project.☆107Updated 11 months ago
- 3D Lines and Trails for Godot☆156Updated 7 months ago
- Ease development with an inspector button that's plumb simple.☆56Updated last year
- Terrain just like RCT☆41Updated 4 months ago
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆162Updated 3 months ago
- Verlet-based rope with advanced physics for Godot 4.0+☆70Updated 3 weeks ago
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆149Updated 2 years ago
- Moves the FileDock to the bottom of the screen, similar to Unity and Unreal. You can also use the shortcut key to show and hide it.☆146Updated 10 months ago
- A very simple project size map utility for Godot 4☆38Updated 2 months ago
- An export plugin for stripping comments and "conditional compilation" of GDScript.☆110Updated 6 months ago
- ResourcePicker with search as an alternative to default one.☆104Updated last month
- A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.☆98Updated last month
- Press Shift+A to add a container for your green fellows.☆139Updated 2 years ago
- A system for efficiently building 3D scenes in Godot☆217Updated 3 weeks ago
- 3D Inverse Kinematics (IK) for Godot 4.3+! Supports scriptable constraints and multiple chains.☆190Updated last month
- Godot add-on for spliting the inspector property classes into its own tabs.☆96Updated last month
- Graphical automation tool for building and publishing Godot games.☆184Updated last week