PanMig / First-Person-Unity-CameraLinks
A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions
☆36Updated 7 years ago
Alternatives and similar repositories for First-Person-Unity-Camera
Users that are interested in First-Person-Unity-Camera are comparing it to the libraries listed below
Sorting:
- Unity3D Advanced Character Controller☆24Updated 4 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆43Updated 5 years ago
- A 3d raycast based rigidbody controller to move a character in unity3d.☆41Updated 5 months ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 7 years ago
- Advanced 3D hack-n-slash template inspired by "Links Awakening" with an advanced maneuvering, weapons and effects systems.☆20Updated 5 years ago
- A simple but flexible tooltip system for Unity3d☆28Updated 4 years ago
- Try and compare movement types in Unity☆28Updated 6 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- Unity Gravity System - Super Mario Galaxy style planet and directional gravity!☆44Updated 6 years ago
- Extensions and classes to ease development in Unity☆38Updated 3 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- A fully customizable first person/third person controller for Unity. This includes a customizable 3D player model as well as fully integr…☆67Updated 5 years ago
- Dynamic Voronoi 2-player 2D split screen system with optimized rendering using stencil buffer in standard rendering pipeline.☆26Updated 5 years ago
- Draggable and scalable modular Canvas based GUI windows☆34Updated 4 years ago
- Crafting System and Building placement for unity3D☆58Updated 7 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- Basic implementation of first person rpg combat system for future uses☆20Updated 8 years ago
- Simple to use procedural system to place objects based on their colliders for Unity engine.☆25Updated 3 years ago
- Unity3D plugin for procedural generation of dungeons based on a tweaked Cellular Automata model☆36Updated 4 years ago
- Unity3d Third Person Controller☆31Updated 6 years ago
- Unity Shader Demo☆14Updated 7 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- A shader effect which cuts a hole in the wall to prevent an object being obstructed.☆39Updated 4 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- A menu template and underlying system for use in the game engine Unity.☆63Updated 5 years ago
- procedural block world generation in unity☆15Updated 6 years ago